// Copyright 2002-2006 Marcus Geelnard // Copyright 2006-2019 Camilla Löwy // Copyright 2022 The Ebiten Authors // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. package glfwwin import ( "fmt" "math" ) const stick = 3 func (w *Window) inputKey(key Key, scancode int, action Action, mods ModifierKey) { if key >= 0 && key <= KeyLast { var repeated bool if action == Release && w.keys[key] == Release { return } if action == Press && w.keys[key] == Press { repeated = true } if action == Release && w.stickyKeys { w.keys[key] = stick } else { w.keys[key] = action } if repeated { action = Repeat } } if !w.lockKeyMods { mods &^= ModCapsLock | ModNumLock } if w.callbacks.key != nil { w.callbacks.key(w, key, scancode, action, mods) } } func (w *Window) inputChar(codepoint rune, mods ModifierKey, plain bool) { if codepoint < 32 || (codepoint > 126 && codepoint < 160) { return } if !w.lockKeyMods { mods &^= ModCapsLock | ModNumLock } if w.callbacks.charmods != nil { w.callbacks.charmods(w, codepoint, mods) } if plain { if w.callbacks.character != nil { w.callbacks.character(w, codepoint) } } } func (w *Window) inputScroll(xoffset, yoffset float64) { if w.callbacks.scroll != nil { w.callbacks.scroll(w, xoffset, yoffset) } } func (w *Window) inputMouseClick(button MouseButton, action Action, mods ModifierKey) { if button < 0 || button > MouseButtonLast { return } if !w.lockKeyMods { mods &^= ModCapsLock | ModNumLock } if action == Release && w.stickyMouseButtons { w.mouseButtons[button] = stick } else { w.mouseButtons[button] = action } if w.callbacks.mouseButton != nil { w.callbacks.mouseButton(w, button, action, mods) } } func (w *Window) inputCursorPos(xpos float64, ypos float64) { if w.virtualCursorPosX == xpos && w.virtualCursorPosY == ypos { return } w.virtualCursorPosX = xpos w.virtualCursorPosY = ypos if w.callbacks.cursorPos != nil { w.callbacks.cursorPos(w, xpos, ypos) } } func (w *Window) inputCursorEnter(entered bool) { if w.callbacks.cursorEnter != nil { w.callbacks.cursorEnter(w, entered) } } func (w *Window) inputDrop(paths []string) { if w.callbacks.drop != nil { w.callbacks.drop(w, paths) } } func (w *Window) centerCursorInContentArea() error { width, height, err := w.platformGetWindowSize() if err != nil { return err } if err := w.platformSetCursorPos(float64(width/2), float64(height/2)); err != nil { return err } return nil } func (w *Window) GetInputMode(mode InputMode) (int, error) { if !_glfw.initialized { return 0, NotInitialized } switch mode { case CursorMode: return w.cursorMode, nil case StickyKeysMode: return boolToInt(w.stickyKeys), nil case StickyMouseButtonsMode: return boolToInt(w.stickyMouseButtons), nil case LockKeyMods: return boolToInt(w.lockKeyMods), nil case RawMouseMotion: return boolToInt(w.rawMouseMotion), nil default: return 0, fmt.Errorf("glfwwin: invalid input mode 0x%08X: %w", mode, InvalidEnum) } } func (w *Window) SetInputMode(mode InputMode, value int) error { if !_glfw.initialized { return NotInitialized } switch mode { case CursorMode: if value != CursorNormal && value != CursorHidden && value != CursorDisabled { return fmt.Errorf("glfwwin: invalid cursor mode 0x%08X: %w", value, InvalidEnum) } if w.cursorMode == value { return nil } w.cursorMode = value x, y, err := w.platformGetCursorPos() if err != nil { return err } w.virtualCursorPosX = x w.virtualCursorPosY = y if err := w.platformSetCursorMode(value); err != nil { return err } return nil case StickyKeysMode: if w.stickyKeys == intToBool(value) { return nil } if !intToBool(value) { // Release all sticky keys for i := Key(0); i <= KeyLast; i++ { if w.keys[i] == stick { w.keys[i] = Release } } } w.stickyKeys = intToBool(value) return nil case StickyMouseButtonsMode: if w.stickyMouseButtons == intToBool(value) { return nil } if !intToBool(value) { // Release all sticky mouse buttons for i := MouseButton(0); i <= MouseButtonLast; i++ { if w.mouseButtons[i] == stick { w.mouseButtons[i] = Release } } } w.stickyMouseButtons = intToBool(value) return nil case LockKeyMods: w.lockKeyMods = intToBool(value) return nil case RawMouseMotion: if !platformRawMouseMotionSupported() { return fmt.Errorf("glfwwin: raw mouse motion is not supported on this system: %w", PlatformError) } if w.rawMouseMotion == intToBool(value) { return nil } w.rawMouseMotion = intToBool(value) if err := w.platformSetRawMouseMotion(intToBool(value)); err != nil { return err } return nil default: return fmt.Errorf("glfwwin: invalid input mode 0x%08X: %w", mode, InvalidEnum) } } func RawMouseMotionSupported() (bool, error) { if !_glfw.initialized { return false, NotInitialized } return platformRawMouseMotionSupported(), nil } // GetKeyName is not implemented. func GetKeyScancode(key Key) (int, error) { if !_glfw.initialized { return 0, NotInitialized } if key < KeySpace || key > KeyLast { return 0, fmt.Errorf("glfwwin: invalid key %d: %w", key, InvalidEnum) } return platformGetKeyScancode(key), nil } func (w *Window) GetKey(key Key) (Action, error) { if !_glfw.initialized { return 0, NotInitialized } if key < KeySpace || key > KeyLast { return 0, fmt.Errorf("glfwwin: invalid key %d: %w", key, InvalidEnum) } if w.keys[key] == stick { // Sticky mode: release key now w.keys[key] = Release return Press, nil } return w.keys[key], nil } func (w *Window) GetMouseButton(button MouseButton) (Action, error) { if !_glfw.initialized { return 0, NotInitialized } if button < MouseButton1 || button > MouseButtonLast { return 0, fmt.Errorf("glfwwin: invalid mouse button %d: %w", button, InvalidEnum) } if w.mouseButtons[button] == stick { // Sticky mode: release mouse button now w.mouseButtons[button] = Release return Press, nil } return w.mouseButtons[button], nil } func (w *Window) GetCursorPos() (xpos, ypos float64, err error) { if !_glfw.initialized { return 0, 0, NotInitialized } if w.cursorMode == CursorDisabled { return w.virtualCursorPosX, w.virtualCursorPosY, nil } else { return w.platformGetCursorPos() } } func (w *Window) SetCursorPos(xpos, ypos float64) error { if !_glfw.initialized { return NotInitialized } if xpos != xpos || xpos < -math.MaxFloat64 || xpos > math.MaxFloat64 || ypos != ypos || ypos < -math.MaxFloat64 || ypos > math.MaxFloat64 { return fmt.Errorf("glfwwin: invalid cursor position %f %f: %w", xpos, ypos, InvalidValue) } if !w.platformWindowFocused() { return nil } if w.cursorMode == CursorDisabled { // Only update the accumulated position if the cursor is disabled w.virtualCursorPosX = xpos w.virtualCursorPosY = ypos return nil } else { // Update system cursor position return w.platformSetCursorPos(xpos, ypos) } } func CreateCursor(image *Image, xhot, yhot int) (*Cursor, error) { if !_glfw.initialized { return nil, NotInitialized } cursor := &Cursor{} _glfw.cursors = append(_glfw.cursors, cursor) if err := cursor.platformCreateCursor(image, xhot, yhot); err != nil { cursor.Destroy() return nil, err } return cursor, nil } func CreateStandardCursor(shape StandardCursor) (*Cursor, error) { if !_glfw.initialized { return nil, NotInitialized } if shape != ArrowCursor && shape != IBeamCursor && shape != CrosshairCursor && shape != HandCursor && shape != HResizeCursor && shape != VResizeCursor { return nil, fmt.Errorf("glfwwin: invalid standard cursor 0x%08X: %w", shape, InvalidEnum) } cursor := &Cursor{} _glfw.cursors = append(_glfw.cursors, cursor) if err := cursor.platformCreateStandardCursor(shape); err != nil { cursor.Destroy() return nil, err } return cursor, nil } func (c *Cursor) Destroy() error { if !_glfw.initialized { return NotInitialized } if c == nil { return nil } // Make sure the cursor is not being used by any window for _, window := range _glfw.windows { if window.cursor == c { if err := window.SetCursor(nil); err != nil { return err } } } if err := c.platformDestroyCursor(); err != nil { return err } // Unlink cursor from global linked list for i, cursor := range _glfw.cursors { if cursor == c { copy(_glfw.cursors[i:], _glfw.cursors[i+1:]) _glfw.cursors = _glfw.cursors[:len(_glfw.cursors)-1] break } } return nil } func (w *Window) SetCursor(cursor *Cursor) error { if !_glfw.initialized { return NotInitialized } w.cursor = cursor if err := w.platformSetCursor(cursor); err != nil { return err } return nil } func (w *Window) SetKeyCallback(cbfun KeyCallback) (KeyCallback, error) { if !_glfw.initialized { return nil, NotInitialized } old := w.callbacks.key w.callbacks.key = cbfun return old, nil } func (w *Window) SetCharCallback(cbfun CharCallback) (CharCallback, error) { if !_glfw.initialized { return nil, NotInitialized } old := w.callbacks.character w.callbacks.character = cbfun return old, nil } func (w *Window) SetCharModsCallback(cbfun CharModsCallback) (CharModsCallback, error) { if !_glfw.initialized { return nil, NotInitialized } old := w.callbacks.charmods w.callbacks.charmods = cbfun return old, nil } func (w *Window) SetMouseButtonCallback(cbfun MouseButtonCallback) (MouseButtonCallback, error) { if !_glfw.initialized { return nil, NotInitialized } old := w.callbacks.mouseButton w.callbacks.mouseButton = cbfun return old, nil } func (w *Window) SetCursorPosCallback(cbfun CursorPosCallback) (CursorPosCallback, error) { if !_glfw.initialized { return nil, NotInitialized } old := w.callbacks.cursorPos w.callbacks.cursorPos = cbfun return old, nil } func (w *Window) SetCursorEnterCallback(cbfun CursorEnterCallback) (CursorEnterCallback, error) { if !_glfw.initialized { return nil, NotInitialized } old := w.callbacks.cursorEnter w.callbacks.cursorEnter = cbfun return old, nil } func (w *Window) SetScrollCallback(cbfun ScrollCallback) (ScrollCallback, error) { if !_glfw.initialized { return nil, NotInitialized } old := w.callbacks.scroll w.callbacks.scroll = cbfun return old, nil } func (w *Window) SetDropCallback(cbfun DropCallback) (DropCallback, error) { if !_glfw.initialized { return nil, NotInitialized } old := w.callbacks.drop w.callbacks.drop = cbfun return old, nil } func (w *Window) SetClipboardString(str string) error { if !_glfw.initialized { return NotInitialized } return platformSetClipboardString(str) } func GetClipboardString() (string, error) { if !_glfw.initialized { return "", NotInitialized } return platformGetClipboardString() }