vec4 F0(in vec2 l0); void F1(out float l0, out float l1); vec4 F0(in vec2 l0) { float l1 = float(0); float l2 = float(0); float l3 = float(0); float l4 = float(0); F1(l1, l2); l3 = l1; l4 = l2; return vec4(l0, l3, l3); } void F1(out float l0, out float l1) { l0 = 0.0; l1 = 0.0; return; }