package cocoa import ( "github.com/hajimehoshi/go-ebiten/graphics" ) type textureFactoryEvents struct { textureCreated chan graphics.TextureCreatedEvent renderTargetCreated chan graphics.RenderTargetCreatedEvent } func (t *textureFactoryEvents) TextureCreated() <-chan graphics.TextureCreatedEvent { if t.textureCreated != nil { return t.textureCreated } t.textureCreated = make(chan graphics.TextureCreatedEvent) return t.textureCreated } func (t *textureFactoryEvents) notifyTextureCreated(e graphics.TextureCreatedEvent) { if t.textureCreated == nil { return } go func() { t.textureCreated <- e }() } func (t *textureFactoryEvents) RenderTargetCreated() <-chan graphics.RenderTargetCreatedEvent { if t.renderTargetCreated != nil { return t.renderTargetCreated } t.renderTargetCreated = make(chan graphics.RenderTargetCreatedEvent) return t.renderTargetCreated } func (t *textureFactoryEvents) notifyRenderTargetCreated(e graphics.RenderTargetCreatedEvent) { if t.renderTargetCreated == nil { return } go func() { t.renderTargetCreated <- e }() }