/* Copyright 2014 Hajime Hoshi Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package blocks import ( "github.com/hajimehoshi/ebiten" "image/color" ) func init() { texturePaths["font"] = "images/blocks/font.png" } const charWidth = 8 const charHeight = 8 func textWidth(str string) int { return charWidth * len(str) } func drawText(context ebiten.GraphicsContext, textures *Textures, str string, x, y, scale int, clr color.Color) { fontTextureId := textures.GetTexture("font") parts := []ebiten.TexturePart{} locationX := 0 locationY := 0 for _, c := range str { if c == '\n' { locationX = 0 locationY += charHeight continue } code := int(c) x := (code % 16) * charWidth y := ((code - 32) / 16) * charHeight parts = append(parts, ebiten.TexturePart{ LocationX: locationX, LocationY: locationY, Source: ebiten.Rect{x, y, charWidth, charHeight}, }) locationX += charWidth } geoMat := ebiten.GeometryMatrixI() geoMat.Scale(float64(scale), float64(scale)) geoMat.Translate(float64(x), float64(y)) clrMat := ebiten.ColorMatrixI() clrMat.Scale(clr) context.Texture(fontTextureId).Draw(parts, geoMat, clrMat) } func drawTextWithShadow(context ebiten.GraphicsContext, textures *Textures, str string, x, y, scale int, clr color.Color) { drawText(context, textures, str, x+1, y+1, scale, color.RGBA{0, 0, 0, 0x80}) drawText(context, textures, str, x, y, scale, clr) }