package graphics_test import ( "testing" . "." ) func TestGeometryMatrixElements(t *testing.T) { matrix := NewGeometryMatrix() matrix.SetA(1) matrix.SetB(2) matrix.SetC(3) matrix.SetD(4) matrix.SetTx(5) matrix.SetTy(6) got := matrix.A() want := float64(1) if want != got { t.Errorf("matrix.A() = %f, want %f", got, want) } got = matrix.B() want = float64(2) if want != got { t.Errorf("matrix.B() = %f, want %f", got, want) } got = matrix.C() want = float64(3) if want != got { t.Errorf("matrix.C() = %f, want %f", got, want) } got = matrix.D() want = float64(4) if want != got { t.Errorf("matrix.D() = %f, want %f", got, want) } got = matrix.Tx() want = float64(5) if want != got { t.Errorf("matrix.Tx() = %f, want %f", got, want) } got = matrix.Ty() want = float64(6) if want != got { t.Errorf("matrix.Ty() = %f, want %f", got, want) } } func TestGeometryIdentity(t *testing.T) { matrix := IdentityGeometryMatrix() got := matrix.IsIdentity() want := true if want != got { t.Errorf("matrix.IsIdentity() = %t, want %t", got, want) } }