/* Copyright 2014 Hajime Hoshi Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package main import ( "fmt" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" "image/color" "log" "math" ) const ( screenWidth = 320 screenHeight = 240 ) type Game struct { count int brushRenderTarget ebiten.RenderTargetID canvasRenderTarget ebiten.RenderTargetID } func (g *Game) Update(gr ebiten.GraphicsContext) error { if ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) { g.count++ } if g.brushRenderTarget.IsNil() { var err error g.brushRenderTarget, err = ebiten.NewRenderTargetID(1, 1, ebiten.FilterNearest) if err != nil { return err } gr.PushRenderTarget(g.brushRenderTarget) gr.Fill(0xff, 0xff, 0xff) gr.PopRenderTarget() } if g.canvasRenderTarget.IsNil() { var err error g.canvasRenderTarget, err = ebiten.NewRenderTargetID(screenWidth, screenHeight, ebiten.FilterNearest) if err != nil { return err } gr.PushRenderTarget(g.canvasRenderTarget) gr.Fill(0xff, 0xff, 0xff) gr.PopRenderTarget() } mx, my := ebiten.CursorPosition() if ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) { gr.PushRenderTarget(g.canvasRenderTarget) geo := ebiten.TranslateGeometry(float64(mx), float64(my)) clr := ebiten.ScaleColor(color.RGBA{0xff, 0x40, 0x40, 0xff}) theta := 2.0 * math.Pi * float64(g.count%60) / 60.0 clr.Concat(ebiten.RotateHue(theta)) ebiten.DrawWhole(gr.RenderTarget(g.brushRenderTarget), 1, 1, geo, clr) gr.PopRenderTarget() } ebiten.DrawWhole(gr.RenderTarget(g.canvasRenderTarget), screenWidth, screenHeight, ebiten.GeometryMatrixI(), ebiten.ColorMatrixI()) ebitenutil.DebugPrint(gr, fmt.Sprintf("(%d, %d)", mx, my)) return nil } func main() { g := new(Game) if err := ebiten.Run(g.Update, screenWidth, screenHeight, 2, "Paint (Ebiten Demo)"); err != nil { log.Fatal(err) } }