// Copyright 2016 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ebiten import ( "errors" "fmt" "image" "image/color" "image/draw" "runtime" "sync" "github.com/hajimehoshi/ebiten/internal/graphics/opengl" "github.com/hajimehoshi/ebiten/internal/restorable" ) type imageImpl struct { restorable *restorable.Image m sync.Mutex } func newImageImpl(width, height int, filter Filter, volatile bool) (*imageImpl, error) { img, err := restorable.NewImage(width, height, glFilter(filter), volatile) if err != nil { return nil, err } i := &imageImpl{ restorable: img, } runtime.SetFinalizer(i, (*imageImpl).Dispose) return i, nil } func newImageImplFromImage(source image.Image, filter Filter) (*imageImpl, error) { size := source.Bounds().Size() w, h := size.X, size.Y // TODO: Return error when the image is too big! // Don't lock while manipulating an image.Image interface. // It is necessary to copy the source image since the actual construction of // an image is delayed and we can't expect the source image is not modified // until the construction. origImg := source newImg := image.NewRGBA(image.Rect(0, 0, w, h)) draw.Draw(newImg, newImg.Bounds(), origImg, origImg.Bounds().Min, draw.Src) rgbaImg := newImg p := make([]uint8, 4*w*h) for j := 0; j < h; j++ { copy(p[j*w*4:(j+1)*w*4], rgbaImg.Pix[j*rgbaImg.Stride:]) } img, err := restorable.NewImageFromImage(rgbaImg, glFilter(filter)) if err != nil { return nil, err } i := &imageImpl{ restorable: img, } i.restorable.ReplacePixels(p) runtime.SetFinalizer(i, (*imageImpl).Dispose) return i, nil } func newScreenImageImpl(width, height int) (*imageImpl, error) { img, err := restorable.NewScreenFramebufferImage(width, height) if err != nil { return nil, err } i := &imageImpl{ restorable: img, } runtime.SetFinalizer(i, (*imageImpl).Dispose) return i, nil } func (i *imageImpl) Fill(clr color.Color) error { i.m.Lock() defer i.m.Unlock() if i.restorable == nil { return errors.New("ebiten: image is already disposed") } rgba := color.RGBAModel.Convert(clr).(color.RGBA) if err := i.restorable.Fill(rgba); err != nil { return err } return nil } func (i *imageImpl) clearIfVolatile() error { i.m.Lock() defer i.m.Unlock() if i.restorable == nil { return nil } if err := i.restorable.ClearIfVolatile(); err != nil { return err } return nil } func (i *imageImpl) DrawImage(image *Image, options *DrawImageOptions) error { // Calculate vertices before locking because the user can do anything in // options.ImageParts interface without deadlock (e.g. Call Image functions). if options == nil { options = &DrawImageOptions{} } parts := options.ImageParts if parts == nil { // Check options.Parts for backward-compatibility. dparts := options.Parts if dparts != nil { parts = imageParts(dparts) } else { w, h := image.impl.restorable.Size() parts = &wholeImage{w, h} } } w, h := image.impl.restorable.Size() vs := vertices(parts, w, h, &options.GeoM) if len(vs) == 0 { return nil } if i == image.impl { return errors.New("ebiten: Image.DrawImage: image should be different from the receiver") } i.m.Lock() defer i.m.Unlock() if i.restorable == nil { return errors.New("ebiten: image is already disposed") } geom := options.GeoM colorm := options.ColorM mode := opengl.CompositeMode(options.CompositeMode) if err := i.restorable.DrawImage(image.impl.restorable, vs, &geom, &colorm, mode); err != nil { return err } return nil } func (i *imageImpl) At(x, y int, context *opengl.Context) color.Color { if context == nil { panic("ebiten: At can't be called when the GL context is not initialized (this panic happens as of version 1.4.0-alpha)") } i.m.Lock() defer i.m.Unlock() if i.restorable == nil { return color.Transparent } w, _ := i.restorable.Size() idx := 4*x + 4*y*w clr, err := i.restorable.At(idx, context) if err != nil { panic(err) } return clr } func (i *imageImpl) resolveStalePixels(context *opengl.Context) error { i.m.Lock() defer i.m.Unlock() if i.restorable == nil { return nil } if err := i.restorable.ReadPixelsFromVRAMIfStale(context); err != nil { return err } return nil } func (i *imageImpl) resetPixelsIfDependingOn(target *imageImpl, context *opengl.Context) error { i.m.Lock() defer i.m.Unlock() if i == target { return nil } if i.restorable == nil { return nil } if target.isDisposed() { return errors.New("ebiten: target is already disposed") } // target is an image that is about to be tried mutating. // If pixels object is related to that image, the pixels must be reset. i.restorable.MakeStaleIfDependingOn(target.restorable) return nil } func (i *imageImpl) hasDependency() bool { i.m.Lock() defer i.m.Unlock() return i.restorable.HasDependency() } func (i *imageImpl) restore(context *opengl.Context) error { i.m.Lock() defer i.m.Unlock() if i.restorable == nil { return nil } if err := i.restorable.Restore(context); err != nil { return err } return nil } func (i *imageImpl) Dispose() error { i.m.Lock() defer i.m.Unlock() if i.restorable == nil { return errors.New("ebiten: image is already disposed") } if err := i.restorable.Dispose(); err != nil { return err } i.restorable = nil runtime.SetFinalizer(i, nil) return nil } func (i *imageImpl) ReplacePixels(p []uint8) error { w, h := i.restorable.Size() if l := 4 * w * h; len(p) != l { return fmt.Errorf("ebiten: p's length must be %d", l) } i.m.Lock() defer i.m.Unlock() if i.restorable == nil { return errors.New("ebiten: image is already disposed") } if err := i.restorable.ReplacePixels(p); err != nil { return err } return nil } func (i *imageImpl) isDisposed() bool { i.m.Lock() defer i.m.Unlock() return i.restorable == nil } func (i *imageImpl) isInvalidated(context *opengl.Context) bool { i.m.Lock() defer i.m.Unlock() return i.restorable.IsInvalidated(context) }