// SPDX-License-Identifier: MIT // +build !windows package gl import ( "fmt" "reflect" "strings" "unsafe" ) // #include import "C" // Ptr takes a slice or pointer (to a singular scalar value or the first // element of an array or slice) and returns its GL-compatible address. // // For example: // // var data []uint8 // ... // gl.TexImage2D(gl.TEXTURE_2D, ..., gl.UNSIGNED_BYTE, gl.Ptr(&data[0])) func Ptr(data interface{}) unsafe.Pointer { if data == nil { return unsafe.Pointer(nil) } var addr unsafe.Pointer switch v := data.(type) { case *uint8: addr = unsafe.Pointer(v) case *uint16: addr = unsafe.Pointer(v) case *float32: addr = unsafe.Pointer(v) case []uint8: addr = unsafe.Pointer(&v[0]) case []uint16: addr = unsafe.Pointer(&v[0]) case []float32: addr = unsafe.Pointer(&v[0]) default: panic(fmt.Errorf("unsupported type %T; must be a slice or pointer to a singular scalar value or the first element of an array or slice", v)) } return addr } // Str takes a null-terminated Go string and returns its GL-compatible address. // This function reaches into Go string storage in an unsafe way so the caller // must ensure the string is not garbage collected. func Str(str string) *uint8 { if !strings.HasSuffix(str, "\x00") { panic("str argument missing null terminator: " + str) } header := (*reflect.StringHeader)(unsafe.Pointer(&str)) return (*uint8)(unsafe.Pointer(header.Data)) } // GoStr takes a null-terminated string returned by OpenGL and constructs a // corresponding Go string. func GoStr(cstr *uint8) string { return C.GoString((*C.char)(unsafe.Pointer(cstr))) } // Strs takes a list of Go strings (with or without null-termination) and // returns their C counterpart. // // The returned free function must be called once you are done using the strings // in order to free the memory. // // If no strings are provided as a parameter this function will panic. func Strs(strs ...string) (cstrs **uint8, free func()) { if len(strs) == 0 { panic("Strs: expected at least 1 string") } css := make([]*uint8, 0, len(strs)) for _, str := range strs { cs := C.CString(str) css = append(css, (*uint8)(unsafe.Pointer(cs))) } return (**uint8)(&css[0]), func() { for _, cs := range css { C.free(unsafe.Pointer(cs)) } } }