// Copyright 2023 The Ebitengine Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package text import ( "image" "unicode/utf8" "golang.org/x/image/font" "golang.org/x/image/math/fixed" "github.com/hajimehoshi/ebiten/v2" "github.com/hajimehoshi/ebiten/v2/vector" ) var _ Face = (*GoXFace)(nil) type goXFaceGlyphImageCacheKey struct { rune rune xoffset fixed.Int26_6 // yoffset is always the same if the rune is the same, so this doesn't have to be a key. } // GoXFace is a Face implementation for a semi-standard font.Face (golang.org/x/image/font). // GoXFace is useful to transit from existing codebase with text v1, or to use some bitmap fonts defined as font.Face. // GoXFace must not be copied by value. // // Unlike GoFontFace, one GoXFace instance has its own glyph image cache. // You should reuse the same GoXFace instance as much as possible. type GoXFace struct { f *faceWithCache glyphImageCache glyphImageCache[goXFaceGlyphImageCacheKey] addr *GoXFace } // NewGoXFace creates a new GoXFace from a semi-standard font.Face. func NewGoXFace(face font.Face) *GoXFace { s := &GoXFace{ f: &faceWithCache{ f: face, }, } s.addr = s return s } func (s *GoXFace) copyCheck() { if s.addr != s { panic("text: illegal use of non-zero GoXFace copied by value") } } // Metrics implements Face. func (s *GoXFace) Metrics() Metrics { s.copyCheck() m := s.f.Metrics() return Metrics{ HLineGap: fixed26_6ToFloat64(m.Height - m.Ascent - m.Descent), HAscent: fixed26_6ToFloat64(m.Ascent), HDescent: fixed26_6ToFloat64(m.Descent), } } // UnsafeInternal returns its internal font.Face. // // This is unsafe since this might make internal cache states out of sync. func (s *GoXFace) UnsafeInternal() font.Face { s.copyCheck() return s.f.f } // advance implements Face. func (s *GoXFace) advance(text string) float64 { return fixed26_6ToFloat64(font.MeasureString(s.f, text)) } // hasGlyph implements Face. func (s *GoXFace) hasGlyph(r rune) bool { _, ok := s.f.GlyphAdvance(r) return ok } // appendGlyphsForLine implements Face. func (s *GoXFace) appendGlyphsForLine(glyphs []Glyph, line string, indexOffset int, originX, originY float64) []Glyph { s.copyCheck() origin := fixed.Point26_6{ X: float64ToFixed26_6(originX), Y: float64ToFixed26_6(originY), } prevR := rune(-1) for i, r := range line { if prevR >= 0 { origin.X += s.f.Kern(prevR, r) } img, imgX, imgY, a := s.glyphImage(r, origin) // Adjust the position to the integers. // The current glyph images assume that they are rendered on integer positions so far. _, size := utf8.DecodeRuneInString(line[i:]) // Append a glyph even if img is nil. // This is necessary to return index information for control characters. glyphs = append(glyphs, Glyph{ StartIndexInBytes: indexOffset + i, EndIndexInBytes: indexOffset + i + size, Image: img, X: float64(imgX), Y: float64(imgY), OriginX: fixed26_6ToFloat64(origin.X), OriginY: fixed26_6ToFloat64(origin.Y), OriginOffsetX: 0, OriginOffsetY: 0, }) origin.X += a prevR = r } return glyphs } func (s *GoXFace) glyphImage(r rune, origin fixed.Point26_6) (*ebiten.Image, int, int, fixed.Int26_6) { // Assume that GoXFace's direction is always horizontal. origin.X = adjustGranularity(origin.X, s) origin.Y &^= ((1 << 6) - 1) b, a, _ := s.f.GlyphBounds(r) subpixelOffset := fixed.Point26_6{ X: (origin.X + b.Min.X) & ((1 << 6) - 1), Y: (origin.Y + b.Min.Y) & ((1 << 6) - 1), } key := goXFaceGlyphImageCacheKey{ rune: r, xoffset: subpixelOffset.X, } img := s.glyphImageCache.getOrCreate(s, key, func() *ebiten.Image { return s.glyphImageImpl(r, subpixelOffset, b) }) imgX := (origin.X + b.Min.X).Floor() imgY := (origin.Y + b.Min.Y).Floor() return img, imgX, imgY, a } func (s *GoXFace) glyphImageImpl(r rune, subpixelOffset fixed.Point26_6, glyphBounds fixed.Rectangle26_6) *ebiten.Image { w, h := (glyphBounds.Max.X - glyphBounds.Min.X).Ceil(), (glyphBounds.Max.Y - glyphBounds.Min.Y).Ceil() if w == 0 || h == 0 { return nil } // Add always 1 to the size. // In theory, it is possible to determine whether +1 is necessary or not, but the calculation is pretty complicated. w++ h++ rgba := image.NewRGBA(image.Rect(0, 0, w, h)) d := font.Drawer{ Dst: rgba, Src: image.White, Face: s.f, Dot: fixed.Point26_6{ X: -glyphBounds.Min.X + subpixelOffset.X, Y: -glyphBounds.Min.Y + subpixelOffset.Y, }, } d.DrawString(string(r)) return ebiten.NewImageFromImage(rgba) } // direction implements Face. func (s *GoXFace) direction() Direction { return DirectionLeftToRight } // appendVectorPathForLine implements Face. func (s *GoXFace) appendVectorPathForLine(path *vector.Path, line string, originX, originY float64) { } // Metrics implements Face. func (s *GoXFace) private() { }