// Copyright 2019 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package mobile provides functions for mobile platforms (Android and iOS). // // This package is used when you use `ebitenmobile bind`. // // For usage, see https://ebiten.org/documents/mobile.html. package mobile import ( "github.com/hajimehoshi/ebiten" ) // Game defines necessary functions for a mobile game. type Game = ebiten.Game // SetGame sets a mobile game. // // SetGame is epxected to be called only once. // // SetGame can be called anytime. Until SetGame is called, the game does not start. func SetGame(game Game) { setGame(game) }