// Copyright 2019 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build darwin freebsd linux windows // +build !js // +build !android // +build !ios package opengl import ( "reflect" "unsafe" ) const canUsePBO = true type pboState struct { image *Image mappedPBO uintptr mapped []byte } var thePBOState pboState func (s *pboState) mapPBO(img *Image) { w, h := img.width, img.height if img.pbo == *new(buffer) { img.pbo = img.driver.context.newPixelBufferObject(w, h) } s.image = img s.mappedPBO = img.driver.context.mapPixelBuffer(img.pbo, img.textureNative) if s.mappedPBO == 0 { panic("opengl: mapPixelBuffer failed") } var mapped []byte sh := (*reflect.SliceHeader)(unsafe.Pointer(&mapped)) sh.Data = s.mappedPBO sh.Len = 4 * w * h sh.Cap = 4 * w * h s.mapped = mapped } func (s *pboState) draw(pix []byte, x, y, width, height int) { w := s.image.width stride := 4 * w offset := 4 * (y*w + x) for j := 0; j < height; j++ { copy(s.mapped[offset+stride*j:offset+stride*j+4*width], pix[4*width*j:4*width*(j+1)]) } } func (s *pboState) unmapPBO() { i := s.image i.driver.context.unmapPixelBuffer(i.pbo, i.width, i.height) s.image = nil s.mappedPBO = 0 s.mapped = nil }