// Copyright 2002-2006 Marcus Geelnard // Copyright 2006-2019 Camilla Löwy // Copyright 2022 The Ebiten Authors // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. package glfwwin import ( "sort" "unsafe" ) func abs(x int) uint { if x < 0 { return uint(-x) } return uint(x) } func (v *VidMode) equals(other *VidMode) bool { if v.RedBits+v.GreenBits+v.BlueBits != other.RedBits+other.GreenBits+other.BlueBits { return false } if v.Width != other.Width { return false } if v.Height != other.Height { return false } if v.RefreshRate != other.RefreshRate { return false } return true } func (m *Monitor) refreshVideoModes() error { m.modes = m.modes[:0] modes, err := m.platformAppendVideoModes(m.modes) if err != nil { return err } sort.Slice(modes, func(i, j int) bool { a := modes[i] b := modes[j] abpp := a.RedBits + a.GreenBits + a.BlueBits bbpp := b.RedBits + b.GreenBits + b.BlueBits if abpp != bbpp { return abpp < bbpp } aarea := a.Width * a.Height barea := b.Width * b.Height if aarea != barea { return aarea < barea } if a.Width != b.Width { return a.Width < b.Width } return a.RefreshRate < b.RefreshRate }) m.modes = modes return nil } func inputMonitor(monitor *Monitor, action PeripheralEvent, placement int) error { switch action { case Connected: switch placement { case _GLFW_INSERT_FIRST: _glfw.monitors = append(_glfw.monitors, nil) copy(_glfw.monitors[1:], _glfw.monitors) _glfw.monitors[0] = monitor case _GLFW_INSERT_LAST: _glfw.monitors = append(_glfw.monitors, monitor) } case Disconnected: for _, window := range _glfw.windows { if window.monitor == monitor { width, height, err := window.platformGetWindowSize() if err != nil { return err } window.platformSetWindowMonitor(nil, 0, 0, width, height, 0) xoff, yoff, _, _, err := window.platformGetWindowFrameSize() if err != nil { return err } window.platformSetWindowPos(xoff, yoff) } } for i, m := range _glfw.monitors { if m == monitor { copy(_glfw.monitors[i:], _glfw.monitors[i+1:]) _glfw.monitors = _glfw.monitors[:len(_glfw.monitors)-1] break } } } if _glfw.callbacks.monitor != nil { _glfw.callbacks.monitor(monitor, action) } return nil } func (m *Monitor) inputMonitorWindow(window *Window) { m.window = window } func (m *Monitor) chooseVideoMode(desired *VidMode) (*VidMode, error) { if err := m.refreshVideoModes(); err != nil { return nil, err } // math.MaxUint was added at Go 1.17. See https://github.com/golang/go/issues/28538 const ( intSize = 32 << (^uint(0) >> 63) maxUint = 1<= 1 { green++ } if delta == 2 { red++ } return } // GLFW public APIs func GetMonitors() ([]*Monitor, error) { if !_glfw.initialized { return nil, NotInitialized } return _glfw.monitors, nil } func GetPrimaryMonitor() (*Monitor, error) { if !_glfw.initialized { return nil, NotInitialized } if len(_glfw.monitors) == 0 { return nil, nil } return _glfw.monitors[0], nil } func (m *Monitor) GetPos() (xpos, ypos int, err error) { if !_glfw.initialized { return 0, 0, NotInitialized } xpos, ypos, ok := m.platformGetMonitorPos() if !ok { return 0, 0, nil } return xpos, ypos, nil } func (m *Monitor) GetWorkarea() (xpos, ypos, width, height int, err error) { if !_glfw.initialized { return 0, 0, 0, 0, NotInitialized } xpos, ypos, width, height = m.platformGetMonitorWorkarea() return } func (m *Monitor) GetPhysicalSize() (widthMM, heightMM int, err error) { if !_glfw.initialized { return 0, 0, NotInitialized } return m.widthMM, m.heightMM, nil } func (m *Monitor) GetContentScale() (xscale, yscale float32, err error) { if !_glfw.initialized { return 0, 0, NotInitialized } xscale, yscale, err = m.platformGetMonitorContentScale() return } func (m *Monitor) GetName() (string, error) { if !_glfw.initialized { return "", NotInitialized } return m.name, nil } func (m *Monitor) SetUserPointer(pointer unsafe.Pointer) error { if !_glfw.initialized { return NotInitialized } panic("glfwwin: Monitor.SetUserPointer is not implemented") } func (m *Monitor) GetUserPointer() (unsafe.Pointer, error) { if !_glfw.initialized { return nil, NotInitialized } panic("glfwwin: Monitor.GetUserPointer is not implemented") } func SetMonitorCallback(cbfun MonitorCallback) (MonitorCallback, error) { if !_glfw.initialized { return nil, NotInitialized } old := _glfw.callbacks.monitor _glfw.callbacks.monitor = cbfun return old, nil } func (m *Monitor) GetVideoModes() ([]*VidMode, error) { if !_glfw.initialized { return nil, NotInitialized } return m.modes, nil } func (m *Monitor) GetVideoMode() (*VidMode, error) { if !_glfw.initialized { return nil, NotInitialized } m.currentMode = m.platformGetVideoMode() return m.currentMode, nil } func (m *Monitor) SetGamma(gamma float32) { panic("glfwwin: Monitor.SetGamma is not implemented") } func (m *Monitor) GetGammaRamp() *GammaRamp { panic("glfwwin: Monitor.GetGammaRamp is not implemented") } func (m *Monitor) SetGammaRamp(ramp *GammaRamp) { panic("glfwwin: Monitor.SetGammaRamp is not implemented") }