ebiten/internal
Hajime Hoshi de341ca9ac graphicsdriver/metal: Bug fix: Reading pixels from GPU causes blinking
Metal's Drawable should be obtained only when needed, or reading
pixels from GPU causes the blinking screen.

Fixes #865
2019-05-11 23:53:28 +09:00
..
affine affine: Add ColorM.Scale tests 2019-01-23 02:50:30 +09:00
clock clock: Bug fix: Use float64 not to overflow 2019-05-09 20:35:54 +09:00
devicescale devicescale: Bug fix: Need to consider Y axis direction on macOS 2019-02-10 23:34:15 +09:00
glfw glfw: Bug fix: Do not pass Go's int pointer 2019-02-24 23:10:18 +09:00
graphics graphics: Move texel-region adjustment from shaders to program 2019-02-16 14:50:03 +09:00
graphicscommand graphicsdriver/metal: Use NSAutoreleasePool to release drawable correctly 2019-04-20 16:57:32 +09:00
graphicsdriver graphicsdriver/metal: Bug fix: Reading pixels from GPU causes blinking 2019-05-11 23:53:28 +09:00
hooks audio: More intellegent suspending/resuming (#617) 2018-05-26 23:31:04 +09:00
input Use internal/glfw 2018-12-30 02:35:46 +09:00
mainthread mainthread: Add comments 2019-02-08 20:32:00 -10:00
packing Improve panic messages 2019-02-06 23:43:03 -10:00
png internal/png: Update 2018-09-02 23:09:08 +09:00
restorable Revert "restorable: Bug fix: Guard images by mutex" 2019-02-19 10:15:23 +09:00
shareable shareable: Add comments 2019-02-21 10:58:40 +09:00
testflock Replace go-flock with flock 2019-02-03 14:20:20 +09:00
ui ui: Unexport SetWindowResizable (#320) 2019-02-25 02:19:47 +09:00
web ui: Bug fix: isRunning should never be 'false' even after Run on GopherJS 2019-01-19 03:29:07 +09:00