mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
9962fc5ee5
Updates #2142
79 lines
2.1 KiB
Go
79 lines
2.1 KiB
Go
// Copyright 2022 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package ui
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import (
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"fmt"
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"os"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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)
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type graphicsDriverCreator interface {
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newAuto() (graphicsdriver.Graphics, error)
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newOpenGL() (graphicsdriver.Graphics, error)
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newDirectX() (graphicsdriver.Graphics, error)
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newMetal() (graphicsdriver.Graphics, error)
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}
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func newGraphicsDriver(creator graphicsDriverCreator) (graphicsdriver.Graphics, error) {
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const envName = "EBITEN_GRAPHICS_LIBRARY"
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switch env := os.Getenv(envName); env {
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case "", "auto":
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g, err := creator.newAuto()
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if err != nil {
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return nil, err
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}
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if g == nil {
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return nil, fmt.Errorf("ui: no graphics library is available")
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}
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return g, nil
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case "opengl":
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g, err := creator.newOpenGL()
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if err != nil {
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return nil, err
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}
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if g == nil {
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return nil, fmt.Errorf("ui: %s=%s is specified but OpenGL is not available", envName, env)
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}
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return g, nil
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case "directx":
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g, err := creator.newDirectX()
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if err != nil {
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return nil, err
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}
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if g == nil {
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return nil, fmt.Errorf("ui: %s=%s is specified but DirectX is not available.", envName, env)
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}
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return g, nil
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case "metal":
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g, err := creator.newMetal()
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if err != nil {
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return nil, err
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}
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if g == nil {
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return nil, fmt.Errorf("ui: %s=%s is specified but Metal is not available", envName, env)
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}
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return g, nil
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default:
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return nil, fmt.Errorf("ui: an unsupported graphics library is specified: %s", env)
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}
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}
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func GraphicsDriverForTesting() graphicsdriver.Graphics {
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return theUI.graphicsDriver
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}
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