ebiten/internal/shaderir/pssl/pssl.go
2024-05-12 15:07:38 +09:00

26 lines
839 B
Go

// Copyright 2024 The Ebitengine Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// The actual implementation will be provided by -overlay.
package pssl
import (
"github.com/hajimehoshi/ebiten/v2/internal/shaderir"
)
func Compile(p *shaderir.Program) (vertexShader, pixelShader string) {
panic("not implemented")
}