ebiten/example/game
2013-10-23 01:08:29 +09:00
..
blank Rename Game.Init -> Game.InitTextures 2013-10-20 15:51:26 +09:00
input Rename ID -> Id 2013-10-21 22:18:10 +09:00
monochrome Rename ID -> Id 2013-10-21 22:18:10 +09:00
rects Rename ID -> Id 2013-10-21 22:18:10 +09:00
rotating Rename ID -> Id 2013-10-21 22:18:10 +09:00
sprites Refactoring 2013-10-23 01:08:29 +09:00
testpattern Rename ID -> Id 2013-10-21 22:18:10 +09:00