ebiten/mobile/ebitenmobileview/impl_notmobile.go
Hajime Hoshi 3c976eae02 cmd/ebitenmobile: Use Metal on iOS
The emulators still use OpenGL.

Fixes #737
2019-10-09 02:13:47 +09:00

42 lines
1.0 KiB
Go

// Copyright 2019 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build !android
// +build !ios
package ebitenmobileview
import (
"github.com/hajimehoshi/ebiten"
)
func update() error {
return nil
}
func start(f func(*ebiten.Image) error, width, height int, scale float64) {
}
func setScreenSize(width, height int, scale float64) {
}
func updateTouchesOnAndroid(action int, id int, x, y int) {
}
func updateTouchesOnIOSImpl(phase int, ptr int64, x, y int) {
}
func setUIView(uiview uintptr) {
}