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faaf391619
Syncing was already incomplete (e.g. decoding takes more than one frame and delays can happen in this case). Giving up syncing audio timer and game timer should not affect the game experience so much. Instead, clock implementation will be much simpler. |
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.. | ||
internal/convert | ||
mp3 | ||
vorbis | ||
wav | ||
audio.go | ||
infiniteloop.go |