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b211b79a5c
Updates #2247
20 lines
202 B
GLSL
20 lines
202 B
GLSL
void F2(void);
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void F3(void);
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vec4 F5(in vec4 l0);
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void F2(void) {
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}
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void F3(void) {
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F2();
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}
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vec4 F5(in vec4 l0) {
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F3();
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return vec4(0.0);
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}
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void main(void) {
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gl_FragColor = F5(gl_FragCoord);
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}
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