ebiten/internal/graphicsdriver/opengl/gl/procaddr_others.go
2022-11-15 02:38:38 +09:00

116 lines
2.6 KiB
Go

// Copyright 2022 The Ebitengine Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build !darwin && !js && !nintendosdk && !windows
package gl
// #cgo LDFLAGS: -ldl
//
// #include <dlfcn.h>
// #include <stdlib.h>
//
// static void* libGL() {
// static void* so;
// if (!so) {
// so = dlopen("libGL.so", RTLD_LAZY | RTLD_GLOBAL);
// }
// return so;
// }
//
// static void* libGLES() {
// static void* so;
// if (!so) {
// so = dlopen("libGLESv2.so", RTLD_LAZY | RTLD_GLOBAL);
// }
// return so;
// }
//
// static void* getProcAddressGL(const char* name) {
// static void*(*glXGetProcAddress)(const char*);
// if (!glXGetProcAddress) {
// glXGetProcAddress = dlsym(libGL(), "glXGetProcAddress");
// if (!glXGetProcAddress) {
// glXGetProcAddress = dlsym(libGL(), "glXGetProcAddressARB");
// }
// }
// return glXGetProcAddress(name);
// }
//
// static void* getProcAddressGLES(const char* name) {
// return dlsym(libGLES(), name);
// }
import "C"
import (
"fmt"
"os"
"runtime"
"strings"
"unsafe"
)
func (c *defaultContext) init() error {
var preferES bool
if runtime.GOOS == "android" {
preferES = true
}
if !preferES {
for _, t := range strings.Split(os.Getenv("EBITENGINE_OPENGL"), ",") {
switch strings.TrimSpace(t) {
case "es":
preferES = true
break
}
}
}
// Try OpenGL first. OpenGL is preferrable as this doesn't cause context losts.
if !preferES {
if C.libGL() != nil {
return nil
}
}
// Try OpenGL ES.
if C.libGLES() != nil {
c.isES = true
return nil
}
return fmt.Errorf("gl: failed to load libGL.so and libGLESv2.so")
}
func (c *defaultContext) getProcAddress(name string) unsafe.Pointer {
if c.isES {
return getProcAddressGLES(name)
}
return getProcAddressGL(name)
}
func getProcAddressGL(name string) unsafe.Pointer {
cname := C.CString(name)
defer C.free(unsafe.Pointer(cname))
return C.getProcAddressGL(cname)
}
func getProcAddressGLES(name string) unsafe.Pointer {
if strings.HasSuffix(name, ext) {
name = strings.TrimSuffix(name, "EXT")
}
cname := C.CString(name)
defer C.free(unsafe.Pointer(cname))
return C.getProcAddressGLES(cname)
}