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edd617f80e
internal/glfwwin is a pure Go implementation of GLFW for Windows. Updates #1764
359 lines
9.3 KiB
Go
359 lines
9.3 KiB
Go
// Copyright 2002-2006 Marcus Geelnard
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// Copyright 2006-2019 Camilla Löwy
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// Copyright 2022 The Ebiten Authors
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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package glfwwin
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const (
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NoAPI = 0
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OpenGLAPI = 0x00030001
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OpenGLESAPI = 0x00030002
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NoRobustness = 0
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NoResetNotification = 0x00031001
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LoseContextOnReset = 0x00031002
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OpenGLAnyProfile = 0
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OpenGLCoreProfile = 0x00032001
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OpenGLCompatProfile = 0x00032002
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CursorNormal = 0x00034001
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CursorHidden = 0x00034002
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CursorDisabled = 0x00034003
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AnyReleaseBehavior = 0
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ReleaseBehaviorFlush = 0x00035001
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ReleaseBehaviorNone = 0x00035002
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NativeContextAPI = 0x00036001
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EGLContextAPI = 0x00036002
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OSMesaContextAPI = 0x00036003
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DontCare = -1
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)
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type Action int
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const (
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Release Action = 0
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Press Action = 1
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Repeat Action = 2
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)
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type Hint int
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const (
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Focused Hint = 0x00020001
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Iconified Hint = 0x00020002
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Resizable Hint = 0x00020003
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Visible Hint = 0x00020004
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Decorated Hint = 0x00020005
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AutoIconify Hint = 0x00020006
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Floating Hint = 0x00020007
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Maximized Hint = 0x00020008
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CenterCursor Hint = 0x00020009
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TransparentFramebuffer Hint = 0x0002000A
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Hovered Hint = 0x0002000B
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FocusOnShow Hint = 0x0002000C
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RedBits Hint = 0x00021001
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GreenBits Hint = 0x00021002
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BlueBits Hint = 0x00021003
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AlphaBits Hint = 0x00021004
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DepthBits Hint = 0x00021005
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StencilBits Hint = 0x00021006
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AccumRedBits Hint = 0x00021007
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AccumGreenBits Hint = 0x00021008
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AccumBlueBits Hint = 0x00021009
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AccumAlphaBits Hint = 0x0002100A
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AuxBuffers Hint = 0x0002100B
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Stereo Hint = 0x0002100C
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Samples Hint = 0x0002100D
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SRGBCapable Hint = 0x0002100E
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RefreshRate Hint = 0x0002100F
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DoubleBuffer Hint = 0x00021010
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ClientAPI Hint = 0x00022001
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ContextVersionMajor Hint = 0x00022002
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ContextVersionMinor Hint = 0x00022003
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ContextRevision Hint = 0x00022004
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ContextRobustness Hint = 0x00022005
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OpenGLForwardCompat Hint = 0x00022006
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OpenGLDebugContext Hint = 0x00022007
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OpenGLProfile Hint = 0x00022008
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ContextReleaseBehavior Hint = 0x00022009
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ContextNoError Hint = 0x0002200A
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ContextCreationAPI Hint = 0x0002200B
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ScaleToMonitor Hint = 0x0002200C
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)
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type InputMode int
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const (
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CursorMode InputMode = 0x00033001
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StickyKeysMode InputMode = 0x00033002
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StickyMouseButtonsMode InputMode = 0x00033003
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LockKeyMods InputMode = 0x00033004
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RawMouseMotion InputMode = 0x00033005
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)
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type Key int
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const (
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KeyUnknown Key = -1
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// Printable keys
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KeySpace Key = 32
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KeyApostrophe Key = 39 // '
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KeyComma Key = 44 // ,
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KeyMinus Key = 45 // -
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KeyPeriod Key = 46 // .
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KeySlash Key = 47 // /
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Key0 Key = 48
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Key1 Key = 49
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Key2 Key = 50
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Key3 Key = 51
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Key4 Key = 52
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Key5 Key = 53
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Key6 Key = 54
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Key7 Key = 55
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Key8 Key = 56
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Key9 Key = 57
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KeySemicolon Key = 59 // ;
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KeyEqual Key = 61 // =
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KeyA Key = 65
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KeyB Key = 66
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KeyC Key = 67
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KeyD Key = 68
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KeyE Key = 69
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KeyF Key = 70
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KeyG Key = 71
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KeyH Key = 72
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KeyI Key = 73
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KeyJ Key = 74
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KeyK Key = 75
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KeyL Key = 76
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KeyM Key = 77
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KeyN Key = 78
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KeyO Key = 79
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KeyP Key = 80
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KeyQ Key = 81
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KeyR Key = 82
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KeyS Key = 83
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KeyT Key = 84
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KeyU Key = 85
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KeyV Key = 86
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KeyW Key = 87
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KeyX Key = 88
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KeyY Key = 89
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KeyZ Key = 90
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KeyLeftBracket Key = 91 // [
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KeyBackslash Key = 92 // \
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KeyRightBracket Key = 93 // ]
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KeyGraveAccent Key = 96 // `
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KeyWorld1 Key = 161 // non-US #1
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KeyWorld2 Key = 162 // non-US #2
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// Function keys
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KeyEscape Key = 256
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KeyEnter Key = 257
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KeyTab Key = 258
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KeyBackspace Key = 259
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KeyInsert Key = 260
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KeyDelete Key = 261
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KeyRight Key = 262
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KeyLeft Key = 263
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KeyDown Key = 264
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KeyUp Key = 265
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KeyPageUp Key = 266
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KeyPageDown Key = 267
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KeyHome Key = 268
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KeyEnd Key = 269
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KeyCapsLock Key = 280
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KeyScrollLock Key = 281
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KeyNumLock Key = 282
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KeyPrintScreen Key = 283
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KeyPause Key = 284
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KeyF1 Key = 290
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KeyF2 Key = 291
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KeyF3 Key = 292
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KeyF4 Key = 293
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KeyF5 Key = 294
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KeyF6 Key = 295
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KeyF7 Key = 296
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KeyF8 Key = 297
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KeyF9 Key = 298
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KeyF10 Key = 299
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KeyF11 Key = 300
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KeyF12 Key = 301
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KeyF13 Key = 302
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KeyF14 Key = 303
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KeyF15 Key = 304
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KeyF16 Key = 305
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KeyF17 Key = 306
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KeyF18 Key = 307
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KeyF19 Key = 308
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KeyF20 Key = 309
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KeyF21 Key = 310
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KeyF22 Key = 311
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KeyF23 Key = 312
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KeyF24 Key = 313
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KeyF25 Key = 314
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KeyKP0 Key = 320
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KeyKP1 Key = 321
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KeyKP2 Key = 322
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KeyKP3 Key = 323
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KeyKP4 Key = 324
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KeyKP5 Key = 325
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KeyKP6 Key = 326
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KeyKP7 Key = 327
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KeyKP8 Key = 328
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KeyKP9 Key = 329
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KeyKPDecimal Key = 330
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KeyKPDivide Key = 331
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KeyKPMultiply Key = 332
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KeyKPSubtract Key = 333
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KeyKPAdd Key = 334
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KeyKPEnter Key = 335
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KeyKPEqual Key = 336
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KeyLeftShift Key = 340
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KeyLeftControl Key = 341
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KeyLeftAlt Key = 342
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KeyLeftSuper Key = 343
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KeyRightShift Key = 344
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KeyRightControl Key = 345
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KeyRightAlt Key = 346
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KeyRightSuper Key = 347
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KeyMenu Key = 348
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KeyLast Key = KeyMenu
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)
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type ModifierKey int
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const (
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ModShift ModifierKey = 0x0001
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ModControl ModifierKey = 0x0002
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ModAlt ModifierKey = 0x0004
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ModSuper ModifierKey = 0x0008
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ModCapsLock ModifierKey = 0x0010
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ModNumLock ModifierKey = 0x0020
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)
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type MouseButton int
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const (
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MouseButton1 MouseButton = 0
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MouseButton2 MouseButton = 1
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MouseButton3 MouseButton = 2
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MouseButton4 MouseButton = 3
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MouseButton5 MouseButton = 4
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MouseButton6 MouseButton = 5
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MouseButton7 MouseButton = 6
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MouseButton8 MouseButton = 7
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MouseButtonLast MouseButton = MouseButton8
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MouseButtonLeft MouseButton = MouseButton1
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MouseButtonRight MouseButton = MouseButton2
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MouseButtonMiddle MouseButton = MouseButton3
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)
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var (
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NotInitialized Error = 0x00010001
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NoCurrentContext Error = 0x00010002
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InvalidEnum Error = 0x00010003
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InvalidValue Error = 0x00010004
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OutOfMemory Error = 0x00010005
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ApiUnavailable Error = 0x00010006
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VersionUnavailable Error = 0x00010007
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PlatformError Error = 0x00010008
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FormatUnavailable Error = 0x00010009
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NoWindowContext Error = 0x0001000A
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)
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type PeripheralEvent int
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const (
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Connected PeripheralEvent = 0x00040001
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Disconnected PeripheralEvent = 0x00040002
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)
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type StandardCursor int
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const (
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ArrowCursor StandardCursor = 0x00036001
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IBeamCursor StandardCursor = 0x00036002
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CrosshairCursor StandardCursor = 0x00036003
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HandCursor StandardCursor = 0x00036004
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HResizeCursor StandardCursor = 0x00036005
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VResizeCursor StandardCursor = 0x00036006
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)
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type Error int
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func (e Error) Error() string {
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switch e {
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case NotInitialized:
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return "the GLFW library is not initialized"
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case NoCurrentContext:
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return "there is no current context"
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case InvalidEnum:
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return "invalid argument for enum parameter"
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case InvalidValue:
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return "invalid value for parameter"
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case OutOfMemory:
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return "out of memory"
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case ApiUnavailable:
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return "the requested API is unavailable"
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case VersionUnavailable:
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return "the requested API version is unavailable"
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case PlatformError:
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return "a platform-specific error occurred"
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case FormatUnavailable:
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return "the requested format is unavailable"
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case NoWindowContext:
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return "the specified window has no context"
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default:
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return "ERROR: UNKNOWN GLFW ERROR"
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}
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}
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type VidMode struct {
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Width int
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Height int
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RedBits int
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GreenBits int
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BlueBits int
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RefreshRate int
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}
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type GammaRamp struct {
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Red []int
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Green []int
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Blue []int
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}
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type Image struct {
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Width int
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Height int
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Pixels []byte
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}
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