ebiten/internal/graphicsdriver
Hajime Hoshi 5c63c4a4aa internal/graphicsdriver/metal: support macOS 10.12 by removing packed types
From the Metal shading language specification [1] Table 2.2.3, attribute
variables in Ebitengine's vertices don't have to be packed. Then, we can
remove `packed` types.

[1] https://developer.apple.com/metal/Metal-Shading-Language-Specification.pdf

Closes #2107
2022-05-28 23:57:59 +09:00
..
directx all: add struct members for go-vet 2022-05-22 22:05:40 +09:00
metal internal/graphicsdriver/metal: support macOS 10.12 by removing packed types 2022-05-28 23:57:59 +09:00
opengl internal/graphicsdriver/opengl/gl: rename files 2022-05-27 18:31:40 +09:00
compositemode.go internal/driver: rename to internal/graphicsdriver 2022-02-06 20:41:32 +09:00
filter.go internal/driver: rename to internal/graphicsdriver 2022-02-06 20:41:32 +09:00
graphics.go internal/graphicsdriver: remove Graphics.NDCYDirection 2022-04-04 03:03:44 +09:00