mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-26 11:48:55 +01:00
356 lines
17 KiB
C++
Vendored
356 lines
17 KiB
C++
Vendored
/*
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* Copyright 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <dlfcn.h>
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#include "oboe_oboe_Utilities_android.h"
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#include "oboe_common_OboeDebug_android.h"
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#include "oboe_aaudio_AAudioLoader_android.h"
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#define LIB_AAUDIO_NAME "libaaudio.so"
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namespace oboe {
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AAudioLoader::~AAudioLoader() {
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// Issue 360: thread_local variables with non-trivial destructors
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// will cause segfaults if the containing library is dlclose()ed on
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// devices running M or newer, or devices before M when using a static STL.
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// The simple workaround is to not call dlclose.
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// https://github.com/android/ndk/wiki/Changelog-r22#known-issues
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//
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// The libaaudio and libaaudioclient do not use thread_local.
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// But, to be safe, we should avoid dlclose() if possible.
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// Because AAudioLoader is a static Singleton, we can safely skip
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// calling dlclose() without causing a resource leak.
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LOGI("%s() dlclose(%s) not called, OK", __func__, LIB_AAUDIO_NAME);
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}
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AAudioLoader* AAudioLoader::getInstance() {
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static AAudioLoader instance;
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return &instance;
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}
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int AAudioLoader::open() {
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if (mLibHandle != nullptr) {
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return 0;
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}
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// Use RTLD_NOW to avoid the unpredictable behavior that RTLD_LAZY can cause.
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// Also resolving all the links now will prevent a run-time penalty later.
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mLibHandle = dlopen(LIB_AAUDIO_NAME, RTLD_NOW);
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if (mLibHandle == nullptr) {
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LOGI("AAudioLoader::open() could not find " LIB_AAUDIO_NAME);
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return -1; // TODO review return code
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} else {
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LOGD("AAudioLoader(): dlopen(%s) returned %p", LIB_AAUDIO_NAME, mLibHandle);
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}
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// Load all the function pointers.
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createStreamBuilder = load_I_PPB("AAudio_createStreamBuilder");
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builder_openStream = load_I_PBPPS("AAudioStreamBuilder_openStream");
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builder_setChannelCount = load_V_PBI("AAudioStreamBuilder_setChannelCount");
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if (builder_setChannelCount == nullptr) {
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// Use old deprecated alias if needed.
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builder_setChannelCount = load_V_PBI("AAudioStreamBuilder_setSamplesPerFrame");
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}
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builder_setBufferCapacityInFrames = load_V_PBI("AAudioStreamBuilder_setBufferCapacityInFrames");
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builder_setDeviceId = load_V_PBI("AAudioStreamBuilder_setDeviceId");
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builder_setDirection = load_V_PBI("AAudioStreamBuilder_setDirection");
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builder_setFormat = load_V_PBI("AAudioStreamBuilder_setFormat");
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builder_setFramesPerDataCallback = load_V_PBI("AAudioStreamBuilder_setFramesPerDataCallback");
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builder_setSharingMode = load_V_PBI("AAudioStreamBuilder_setSharingMode");
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builder_setPerformanceMode = load_V_PBI("AAudioStreamBuilder_setPerformanceMode");
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builder_setSampleRate = load_V_PBI("AAudioStreamBuilder_setSampleRate");
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if (getSdkVersion() >= __ANDROID_API_P__){
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builder_setUsage = load_V_PBI("AAudioStreamBuilder_setUsage");
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builder_setContentType = load_V_PBI("AAudioStreamBuilder_setContentType");
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builder_setInputPreset = load_V_PBI("AAudioStreamBuilder_setInputPreset");
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builder_setSessionId = load_V_PBI("AAudioStreamBuilder_setSessionId");
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}
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builder_delete = load_I_PB("AAudioStreamBuilder_delete");
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builder_setDataCallback = load_V_PBPDPV("AAudioStreamBuilder_setDataCallback");
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builder_setErrorCallback = load_V_PBPEPV("AAudioStreamBuilder_setErrorCallback");
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stream_read = load_I_PSPVIL("AAudioStream_read");
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stream_write = load_I_PSCPVIL("AAudioStream_write");
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stream_waitForStateChange = load_I_PSTPTL("AAudioStream_waitForStateChange");
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stream_getTimestamp = load_I_PSKPLPL("AAudioStream_getTimestamp");
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stream_getChannelCount = load_I_PS("AAudioStream_getChannelCount");
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if (stream_getChannelCount == nullptr) {
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// Use old alias if needed.
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stream_getChannelCount = load_I_PS("AAudioStream_getSamplesPerFrame");
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}
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stream_close = load_I_PS("AAudioStream_close");
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stream_getBufferSize = load_I_PS("AAudioStream_getBufferSizeInFrames");
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stream_getDeviceId = load_I_PS("AAudioStream_getDeviceId");
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stream_getBufferCapacity = load_I_PS("AAudioStream_getBufferCapacityInFrames");
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stream_getFormat = load_F_PS("AAudioStream_getFormat");
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stream_getFramesPerBurst = load_I_PS("AAudioStream_getFramesPerBurst");
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stream_getFramesRead = load_L_PS("AAudioStream_getFramesRead");
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stream_getFramesWritten = load_L_PS("AAudioStream_getFramesWritten");
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stream_getPerformanceMode = load_I_PS("AAudioStream_getPerformanceMode");
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stream_getSampleRate = load_I_PS("AAudioStream_getSampleRate");
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stream_getSharingMode = load_I_PS("AAudioStream_getSharingMode");
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stream_getState = load_I_PS("AAudioStream_getState");
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stream_getXRunCount = load_I_PS("AAudioStream_getXRunCount");
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stream_requestStart = load_I_PS("AAudioStream_requestStart");
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stream_requestPause = load_I_PS("AAudioStream_requestPause");
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stream_requestFlush = load_I_PS("AAudioStream_requestFlush");
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stream_requestStop = load_I_PS("AAudioStream_requestStop");
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stream_setBufferSize = load_I_PSI("AAudioStream_setBufferSizeInFrames");
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convertResultToText = load_CPH_I("AAudio_convertResultToText");
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if (getSdkVersion() >= __ANDROID_API_P__){
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stream_getUsage = load_I_PS("AAudioStream_getUsage");
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stream_getContentType = load_I_PS("AAudioStream_getContentType");
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stream_getInputPreset = load_I_PS("AAudioStream_getInputPreset");
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stream_getSessionId = load_I_PS("AAudioStream_getSessionId");
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}
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return 0;
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}
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static void AAudioLoader_check(void *proc, const char *functionName) {
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if (proc == nullptr) {
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LOGW("AAudioLoader could not find %s", functionName);
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}
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}
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AAudioLoader::signature_I_PPB AAudioLoader::load_I_PPB(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_I_PPB>(proc);
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}
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AAudioLoader::signature_CPH_I AAudioLoader::load_CPH_I(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_CPH_I>(proc);
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}
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AAudioLoader::signature_V_PBI AAudioLoader::load_V_PBI(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_V_PBI>(proc);
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}
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AAudioLoader::signature_V_PBPDPV AAudioLoader::load_V_PBPDPV(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_V_PBPDPV>(proc);
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}
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AAudioLoader::signature_V_PBPEPV AAudioLoader::load_V_PBPEPV(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_V_PBPEPV>(proc);
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}
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AAudioLoader::signature_I_PSI AAudioLoader::load_I_PSI(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_I_PSI>(proc);
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}
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AAudioLoader::signature_I_PS AAudioLoader::load_I_PS(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_I_PS>(proc);
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}
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AAudioLoader::signature_L_PS AAudioLoader::load_L_PS(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_L_PS>(proc);
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}
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AAudioLoader::signature_F_PS AAudioLoader::load_F_PS(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_F_PS>(proc);
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}
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AAudioLoader::signature_B_PS AAudioLoader::load_B_PS(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_B_PS>(proc);
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}
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AAudioLoader::signature_I_PB AAudioLoader::load_I_PB(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_I_PB>(proc);
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}
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AAudioLoader::signature_I_PBPPS AAudioLoader::load_I_PBPPS(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_I_PBPPS>(proc);
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}
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AAudioLoader::signature_I_PSCPVIL AAudioLoader::load_I_PSCPVIL(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_I_PSCPVIL>(proc);
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}
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AAudioLoader::signature_I_PSPVIL AAudioLoader::load_I_PSPVIL(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_I_PSPVIL>(proc);
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}
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AAudioLoader::signature_I_PSTPTL AAudioLoader::load_I_PSTPTL(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_I_PSTPTL>(proc);
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}
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AAudioLoader::signature_I_PSKPLPL AAudioLoader::load_I_PSKPLPL(const char *functionName) {
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void *proc = dlsym(mLibHandle, functionName);
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AAudioLoader_check(proc, functionName);
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return reinterpret_cast<signature_I_PSKPLPL>(proc);
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}
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// Ensure that all AAudio primitive data types are int32_t
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#define ASSERT_INT32(type) static_assert(std::is_same<int32_t, type>::value, \
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#type" must be int32_t")
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#define ERRMSG "Oboe constants must match AAudio constants."
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// These asserts help verify that the Oboe definitions match the equivalent AAudio definitions.
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// This code is in this .cpp file so it only gets tested once.
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#ifdef AAUDIO_AAUDIO_H
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ASSERT_INT32(aaudio_stream_state_t);
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ASSERT_INT32(aaudio_direction_t);
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ASSERT_INT32(aaudio_format_t);
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ASSERT_INT32(aaudio_data_callback_result_t);
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ASSERT_INT32(aaudio_result_t);
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ASSERT_INT32(aaudio_sharing_mode_t);
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ASSERT_INT32(aaudio_performance_mode_t);
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static_assert((int32_t)StreamState::Uninitialized == AAUDIO_STREAM_STATE_UNINITIALIZED, ERRMSG);
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static_assert((int32_t)StreamState::Unknown == AAUDIO_STREAM_STATE_UNKNOWN, ERRMSG);
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static_assert((int32_t)StreamState::Open == AAUDIO_STREAM_STATE_OPEN, ERRMSG);
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static_assert((int32_t)StreamState::Starting == AAUDIO_STREAM_STATE_STARTING, ERRMSG);
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static_assert((int32_t)StreamState::Started == AAUDIO_STREAM_STATE_STARTED, ERRMSG);
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static_assert((int32_t)StreamState::Pausing == AAUDIO_STREAM_STATE_PAUSING, ERRMSG);
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static_assert((int32_t)StreamState::Paused == AAUDIO_STREAM_STATE_PAUSED, ERRMSG);
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static_assert((int32_t)StreamState::Flushing == AAUDIO_STREAM_STATE_FLUSHING, ERRMSG);
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static_assert((int32_t)StreamState::Flushed == AAUDIO_STREAM_STATE_FLUSHED, ERRMSG);
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static_assert((int32_t)StreamState::Stopping == AAUDIO_STREAM_STATE_STOPPING, ERRMSG);
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static_assert((int32_t)StreamState::Stopped == AAUDIO_STREAM_STATE_STOPPED, ERRMSG);
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static_assert((int32_t)StreamState::Closing == AAUDIO_STREAM_STATE_CLOSING, ERRMSG);
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static_assert((int32_t)StreamState::Closed == AAUDIO_STREAM_STATE_CLOSED, ERRMSG);
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static_assert((int32_t)StreamState::Disconnected == AAUDIO_STREAM_STATE_DISCONNECTED, ERRMSG);
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static_assert((int32_t)Direction::Output == AAUDIO_DIRECTION_OUTPUT, ERRMSG);
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static_assert((int32_t)Direction::Input == AAUDIO_DIRECTION_INPUT, ERRMSG);
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static_assert((int32_t)AudioFormat::Invalid == AAUDIO_FORMAT_INVALID, ERRMSG);
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static_assert((int32_t)AudioFormat::Unspecified == AAUDIO_FORMAT_UNSPECIFIED, ERRMSG);
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static_assert((int32_t)AudioFormat::I16 == AAUDIO_FORMAT_PCM_I16, ERRMSG);
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static_assert((int32_t)AudioFormat::Float == AAUDIO_FORMAT_PCM_FLOAT, ERRMSG);
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static_assert((int32_t)DataCallbackResult::Continue == AAUDIO_CALLBACK_RESULT_CONTINUE, ERRMSG);
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static_assert((int32_t)DataCallbackResult::Stop == AAUDIO_CALLBACK_RESULT_STOP, ERRMSG);
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static_assert((int32_t)Result::OK == AAUDIO_OK, ERRMSG);
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static_assert((int32_t)Result::ErrorBase == AAUDIO_ERROR_BASE, ERRMSG);
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static_assert((int32_t)Result::ErrorDisconnected == AAUDIO_ERROR_DISCONNECTED, ERRMSG);
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static_assert((int32_t)Result::ErrorIllegalArgument == AAUDIO_ERROR_ILLEGAL_ARGUMENT, ERRMSG);
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static_assert((int32_t)Result::ErrorInternal == AAUDIO_ERROR_INTERNAL, ERRMSG);
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static_assert((int32_t)Result::ErrorInvalidState == AAUDIO_ERROR_INVALID_STATE, ERRMSG);
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static_assert((int32_t)Result::ErrorInvalidHandle == AAUDIO_ERROR_INVALID_HANDLE, ERRMSG);
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static_assert((int32_t)Result::ErrorUnimplemented == AAUDIO_ERROR_UNIMPLEMENTED, ERRMSG);
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static_assert((int32_t)Result::ErrorUnavailable == AAUDIO_ERROR_UNAVAILABLE, ERRMSG);
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static_assert((int32_t)Result::ErrorNoFreeHandles == AAUDIO_ERROR_NO_FREE_HANDLES, ERRMSG);
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static_assert((int32_t)Result::ErrorNoMemory == AAUDIO_ERROR_NO_MEMORY, ERRMSG);
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static_assert((int32_t)Result::ErrorNull == AAUDIO_ERROR_NULL, ERRMSG);
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static_assert((int32_t)Result::ErrorTimeout == AAUDIO_ERROR_TIMEOUT, ERRMSG);
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static_assert((int32_t)Result::ErrorWouldBlock == AAUDIO_ERROR_WOULD_BLOCK, ERRMSG);
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static_assert((int32_t)Result::ErrorInvalidFormat == AAUDIO_ERROR_INVALID_FORMAT, ERRMSG);
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static_assert((int32_t)Result::ErrorOutOfRange == AAUDIO_ERROR_OUT_OF_RANGE, ERRMSG);
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static_assert((int32_t)Result::ErrorNoService == AAUDIO_ERROR_NO_SERVICE, ERRMSG);
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static_assert((int32_t)Result::ErrorInvalidRate == AAUDIO_ERROR_INVALID_RATE, ERRMSG);
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static_assert((int32_t)SharingMode::Exclusive == AAUDIO_SHARING_MODE_EXCLUSIVE, ERRMSG);
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static_assert((int32_t)SharingMode::Shared == AAUDIO_SHARING_MODE_SHARED, ERRMSG);
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static_assert((int32_t)PerformanceMode::None == AAUDIO_PERFORMANCE_MODE_NONE, ERRMSG);
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static_assert((int32_t)PerformanceMode::PowerSaving
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== AAUDIO_PERFORMANCE_MODE_POWER_SAVING, ERRMSG);
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static_assert((int32_t)PerformanceMode::LowLatency
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== AAUDIO_PERFORMANCE_MODE_LOW_LATENCY, ERRMSG);
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// The aaudio_ usage, content and input_preset types were added in NDK 17,
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// which is the first version to support Android Pie (API 28).
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#if __NDK_MAJOR__ >= 17
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ASSERT_INT32(aaudio_usage_t);
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ASSERT_INT32(aaudio_content_type_t);
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ASSERT_INT32(aaudio_input_preset_t);
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static_assert((int32_t)Usage::Media == AAUDIO_USAGE_MEDIA, ERRMSG);
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static_assert((int32_t)Usage::VoiceCommunication == AAUDIO_USAGE_VOICE_COMMUNICATION, ERRMSG);
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static_assert((int32_t)Usage::VoiceCommunicationSignalling
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== AAUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING, ERRMSG);
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static_assert((int32_t)Usage::Alarm == AAUDIO_USAGE_ALARM, ERRMSG);
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static_assert((int32_t)Usage::Notification == AAUDIO_USAGE_NOTIFICATION, ERRMSG);
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static_assert((int32_t)Usage::NotificationRingtone == AAUDIO_USAGE_NOTIFICATION_RINGTONE, ERRMSG);
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static_assert((int32_t)Usage::NotificationEvent == AAUDIO_USAGE_NOTIFICATION_EVENT, ERRMSG);
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static_assert((int32_t)Usage::AssistanceAccessibility == AAUDIO_USAGE_ASSISTANCE_ACCESSIBILITY, ERRMSG);
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static_assert((int32_t)Usage::AssistanceNavigationGuidance
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== AAUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE, ERRMSG);
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static_assert((int32_t)Usage::AssistanceSonification == AAUDIO_USAGE_ASSISTANCE_SONIFICATION, ERRMSG);
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static_assert((int32_t)Usage::Game == AAUDIO_USAGE_GAME, ERRMSG);
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static_assert((int32_t)Usage::Assistant == AAUDIO_USAGE_ASSISTANT, ERRMSG);
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static_assert((int32_t)ContentType::Speech == AAUDIO_CONTENT_TYPE_SPEECH, ERRMSG);
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static_assert((int32_t)ContentType::Music == AAUDIO_CONTENT_TYPE_MUSIC, ERRMSG);
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static_assert((int32_t)ContentType::Movie == AAUDIO_CONTENT_TYPE_MOVIE, ERRMSG);
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static_assert((int32_t)ContentType::Sonification == AAUDIO_CONTENT_TYPE_SONIFICATION, ERRMSG);
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static_assert((int32_t)InputPreset::Generic == AAUDIO_INPUT_PRESET_GENERIC, ERRMSG);
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static_assert((int32_t)InputPreset::Camcorder == AAUDIO_INPUT_PRESET_CAMCORDER, ERRMSG);
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static_assert((int32_t)InputPreset::VoiceRecognition == AAUDIO_INPUT_PRESET_VOICE_RECOGNITION, ERRMSG);
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static_assert((int32_t)InputPreset::VoiceCommunication
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== AAUDIO_INPUT_PRESET_VOICE_COMMUNICATION, ERRMSG);
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static_assert((int32_t)InputPreset::Unprocessed == AAUDIO_INPUT_PRESET_UNPROCESSED, ERRMSG);
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static_assert((int32_t)SessionId::None == AAUDIO_SESSION_ID_NONE, ERRMSG);
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static_assert((int32_t)SessionId::Allocate == AAUDIO_SESSION_ID_ALLOCATE, ERRMSG);
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#endif // __NDK_MAJOR__ >= 17
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#endif // AAUDIO_AAUDIO_H
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} // namespace oboe
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