ebiten/internal/graphics/framebuffer.go
2016-07-05 00:29:46 +09:00

71 lines
1.9 KiB
Go

// Copyright 2014 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package graphics
import (
"github.com/hajimehoshi/ebiten/internal/graphics/opengl"
)
func orthoProjectionMatrix(left, right, bottom, top int) *[4][4]float64 {
e11 := float64(2) / float64(right-left)
e22 := float64(2) / float64(top-bottom)
e14 := -1 * float64(right+left) / float64(right-left)
e24 := -1 * float64(top+bottom) / float64(top-bottom)
return &[4][4]float64{
{e11, 0, 0, e14},
{0, e22, 0, e24},
{0, 0, 1, 0},
{0, 0, 0, 1},
}
}
type framebuffer struct {
native opengl.Framebuffer
flipY bool
proMatrix *[4][4]float64
}
func newFramebufferFromTexture(context *opengl.Context, texture *texture) (*framebuffer, error) {
native, err := context.NewFramebuffer(opengl.Texture(texture.native))
if err != nil {
return nil, err
}
return &framebuffer{
native: native,
}, nil
}
const viewportSize = 4096
func (f *framebuffer) setAsViewport(context *opengl.Context) error {
width := viewportSize
height := viewportSize
return context.SetViewport(f.native, width, height)
}
func (f *framebuffer) projectionMatrix(height int) *[4][4]float64 {
if f.proMatrix != nil {
return f.proMatrix
}
m := orthoProjectionMatrix(0, viewportSize, 0, viewportSize)
if f.flipY {
m[1][1] *= -1
m[1][3] += float64(height) / float64(viewportSize) * 2
}
f.proMatrix = m
return f.proMatrix
}