mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 13:07:26 +01:00
07514a37c8
Updates #1285
27 lines
372 B
GLSL
27 lines
372 B
GLSL
uniform vec2 U0[4];
|
|
|
|
void F0(out vec2 l0[2]);
|
|
void F1(out vec2 l0[2]);
|
|
|
|
void F0(out vec2 l0[2]) {
|
|
vec2 l1[2];
|
|
l1[0] = vec2(0);
|
|
l1[1] = vec2(0);
|
|
l0 = l1;
|
|
return;
|
|
}
|
|
|
|
void F1(out vec2 l0[2]) {
|
|
vec2 l1[2];
|
|
l1[0] = vec2(0);
|
|
l1[1] = vec2(0);
|
|
vec2 l2[2];
|
|
l2[0] = vec2(0);
|
|
l2[1] = vec2(0);
|
|
(l1)[0] = vec2(1.0);
|
|
l2 = l1;
|
|
((l2)[1]).y = vec2(2.0);
|
|
l0 = l2;
|
|
return;
|
|
}
|