ebiten/internal/testing
Hajime Hoshi 609a3c4e22 ebiten: Bug fix: Fix the texel calculation
In shaders, texCoord is always in texture0's texels. Convert them
at imageNTextureAt functions correctly.

Fixes #1290
2020-08-11 04:15:07 +09:00
..
shader.go ebiten: Bug fix: Fix the texel calculation 2020-08-11 04:15:07 +09:00
testing.go testing: Use RunGame 2020-04-01 18:21:35 +09:00