ebiten/internal/opengl
2014-12-23 00:01:22 +09:00
..
internal/shader Remove shader programColorFinal 2014-12-22 22:49:14 +09:00
framebuffer.go Rename opengl.Image (that is originally wrong) -> opengl.Framebuffer 2014-12-23 00:01:22 +09:00
texture.go Change the texture pixel format to premultiplied alpha (#36) 2014-12-22 21:39:25 +09:00