mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-25 03:08:54 +01:00
b359985e97
Many of the structs found in internal.h (internal_windows.go) contain defines such as GLFW_WIN32_WINDOW_STATE which gets replaced with a struct defined in win32platform_windows.go (win32_platform.h). Originally, these structs where directly placed inside of internal_windows.go. However, to make it easier to add macOS and Linux these cannot be in this file. This commit separates the windows specific structs into the respective windows file and updates the field to be named state. Updates #2546
360 lines
13 KiB
Go
360 lines
13 KiB
Go
// SPDX-License-Identifier: Zlib
|
|
// SPDX-FileCopyrightText: 2002-2006 Marcus Geelnard
|
|
// SPDX-FileCopyrightText: 2006-2019 Camilla Löwy
|
|
// SPDX-FileCopyrightText: 2022 The Ebitengine Authors
|
|
|
|
package goglfw
|
|
|
|
import (
|
|
"errors"
|
|
"unsafe"
|
|
|
|
"golang.org/x/sys/windows"
|
|
|
|
"github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk"
|
|
)
|
|
|
|
func createKeyTables() {
|
|
for i := range _glfw.platformWindow.keycodes {
|
|
_glfw.platformWindow.keycodes[i] = -1
|
|
}
|
|
for i := range _glfw.platformWindow.scancodes {
|
|
_glfw.platformWindow.keycodes[i] = -1
|
|
}
|
|
|
|
_glfw.platformWindow.keycodes[0x00B] = Key0
|
|
_glfw.platformWindow.keycodes[0x002] = Key1
|
|
_glfw.platformWindow.keycodes[0x003] = Key2
|
|
_glfw.platformWindow.keycodes[0x004] = Key3
|
|
_glfw.platformWindow.keycodes[0x005] = Key4
|
|
_glfw.platformWindow.keycodes[0x006] = Key5
|
|
_glfw.platformWindow.keycodes[0x007] = Key6
|
|
_glfw.platformWindow.keycodes[0x008] = Key7
|
|
_glfw.platformWindow.keycodes[0x009] = Key8
|
|
_glfw.platformWindow.keycodes[0x00A] = Key9
|
|
_glfw.platformWindow.keycodes[0x01E] = KeyA
|
|
_glfw.platformWindow.keycodes[0x030] = KeyB
|
|
_glfw.platformWindow.keycodes[0x02E] = KeyC
|
|
_glfw.platformWindow.keycodes[0x020] = KeyD
|
|
_glfw.platformWindow.keycodes[0x012] = KeyE
|
|
_glfw.platformWindow.keycodes[0x021] = KeyF
|
|
_glfw.platformWindow.keycodes[0x022] = KeyG
|
|
_glfw.platformWindow.keycodes[0x023] = KeyH
|
|
_glfw.platformWindow.keycodes[0x017] = KeyI
|
|
_glfw.platformWindow.keycodes[0x024] = KeyJ
|
|
_glfw.platformWindow.keycodes[0x025] = KeyK
|
|
_glfw.platformWindow.keycodes[0x026] = KeyL
|
|
_glfw.platformWindow.keycodes[0x032] = KeyM
|
|
_glfw.platformWindow.keycodes[0x031] = KeyN
|
|
_glfw.platformWindow.keycodes[0x018] = KeyO
|
|
_glfw.platformWindow.keycodes[0x019] = KeyP
|
|
_glfw.platformWindow.keycodes[0x010] = KeyQ
|
|
_glfw.platformWindow.keycodes[0x013] = KeyR
|
|
_glfw.platformWindow.keycodes[0x01F] = KeyS
|
|
_glfw.platformWindow.keycodes[0x014] = KeyT
|
|
_glfw.platformWindow.keycodes[0x016] = KeyU
|
|
_glfw.platformWindow.keycodes[0x02F] = KeyV
|
|
_glfw.platformWindow.keycodes[0x011] = KeyW
|
|
_glfw.platformWindow.keycodes[0x02D] = KeyX
|
|
_glfw.platformWindow.keycodes[0x015] = KeyY
|
|
_glfw.platformWindow.keycodes[0x02C] = KeyZ
|
|
|
|
_glfw.platformWindow.keycodes[0x028] = KeyApostrophe
|
|
_glfw.platformWindow.keycodes[0x02B] = KeyBackslash
|
|
_glfw.platformWindow.keycodes[0x033] = KeyComma
|
|
_glfw.platformWindow.keycodes[0x00D] = KeyEqual
|
|
_glfw.platformWindow.keycodes[0x029] = KeyGraveAccent
|
|
_glfw.platformWindow.keycodes[0x01A] = KeyLeftBracket
|
|
_glfw.platformWindow.keycodes[0x00C] = KeyMinus
|
|
_glfw.platformWindow.keycodes[0x034] = KeyPeriod
|
|
_glfw.platformWindow.keycodes[0x01B] = KeyRightBracket
|
|
_glfw.platformWindow.keycodes[0x027] = KeySemicolon
|
|
_glfw.platformWindow.keycodes[0x035] = KeySlash
|
|
_glfw.platformWindow.keycodes[0x056] = KeyWorld2
|
|
|
|
_glfw.platformWindow.keycodes[0x00E] = KeyBackspace
|
|
_glfw.platformWindow.keycodes[0x153] = KeyDelete
|
|
_glfw.platformWindow.keycodes[0x14F] = KeyEnd
|
|
_glfw.platformWindow.keycodes[0x01C] = KeyEnter
|
|
_glfw.platformWindow.keycodes[0x001] = KeyEscape
|
|
_glfw.platformWindow.keycodes[0x147] = KeyHome
|
|
_glfw.platformWindow.keycodes[0x152] = KeyInsert
|
|
_glfw.platformWindow.keycodes[0x15D] = KeyMenu
|
|
_glfw.platformWindow.keycodes[0x151] = KeyPageDown
|
|
_glfw.platformWindow.keycodes[0x149] = KeyPageUp
|
|
_glfw.platformWindow.keycodes[0x045] = KeyPause
|
|
_glfw.platformWindow.keycodes[0x039] = KeySpace
|
|
_glfw.platformWindow.keycodes[0x00F] = KeyTab
|
|
_glfw.platformWindow.keycodes[0x03A] = KeyCapsLock
|
|
_glfw.platformWindow.keycodes[0x145] = KeyNumLock
|
|
_glfw.platformWindow.keycodes[0x046] = KeyScrollLock
|
|
_glfw.platformWindow.keycodes[0x03B] = KeyF1
|
|
_glfw.platformWindow.keycodes[0x03C] = KeyF2
|
|
_glfw.platformWindow.keycodes[0x03D] = KeyF3
|
|
_glfw.platformWindow.keycodes[0x03E] = KeyF4
|
|
_glfw.platformWindow.keycodes[0x03F] = KeyF5
|
|
_glfw.platformWindow.keycodes[0x040] = KeyF6
|
|
_glfw.platformWindow.keycodes[0x041] = KeyF7
|
|
_glfw.platformWindow.keycodes[0x042] = KeyF8
|
|
_glfw.platformWindow.keycodes[0x043] = KeyF9
|
|
_glfw.platformWindow.keycodes[0x044] = KeyF10
|
|
_glfw.platformWindow.keycodes[0x057] = KeyF11
|
|
_glfw.platformWindow.keycodes[0x058] = KeyF12
|
|
_glfw.platformWindow.keycodes[0x064] = KeyF13
|
|
_glfw.platformWindow.keycodes[0x065] = KeyF14
|
|
_glfw.platformWindow.keycodes[0x066] = KeyF15
|
|
_glfw.platformWindow.keycodes[0x067] = KeyF16
|
|
_glfw.platformWindow.keycodes[0x068] = KeyF17
|
|
_glfw.platformWindow.keycodes[0x069] = KeyF18
|
|
_glfw.platformWindow.keycodes[0x06A] = KeyF19
|
|
_glfw.platformWindow.keycodes[0x06B] = KeyF20
|
|
_glfw.platformWindow.keycodes[0x06C] = KeyF21
|
|
_glfw.platformWindow.keycodes[0x06D] = KeyF22
|
|
_glfw.platformWindow.keycodes[0x06E] = KeyF23
|
|
_glfw.platformWindow.keycodes[0x076] = KeyF24
|
|
_glfw.platformWindow.keycodes[0x038] = KeyLeftAlt
|
|
_glfw.platformWindow.keycodes[0x01D] = KeyLeftControl
|
|
_glfw.platformWindow.keycodes[0x02A] = KeyLeftShift
|
|
_glfw.platformWindow.keycodes[0x15B] = KeyLeftSuper
|
|
_glfw.platformWindow.keycodes[0x137] = KeyPrintScreen
|
|
_glfw.platformWindow.keycodes[0x138] = KeyRightAlt
|
|
_glfw.platformWindow.keycodes[0x11D] = KeyRightControl
|
|
_glfw.platformWindow.keycodes[0x036] = KeyRightShift
|
|
_glfw.platformWindow.keycodes[0x15C] = KeyRightSuper
|
|
_glfw.platformWindow.keycodes[0x150] = KeyDown
|
|
_glfw.platformWindow.keycodes[0x14B] = KeyLeft
|
|
_glfw.platformWindow.keycodes[0x14D] = KeyRight
|
|
_glfw.platformWindow.keycodes[0x148] = KeyUp
|
|
|
|
_glfw.platformWindow.keycodes[0x052] = KeyKP0
|
|
_glfw.platformWindow.keycodes[0x04F] = KeyKP1
|
|
_glfw.platformWindow.keycodes[0x050] = KeyKP2
|
|
_glfw.platformWindow.keycodes[0x051] = KeyKP3
|
|
_glfw.platformWindow.keycodes[0x04B] = KeyKP4
|
|
_glfw.platformWindow.keycodes[0x04C] = KeyKP5
|
|
_glfw.platformWindow.keycodes[0x04D] = KeyKP6
|
|
_glfw.platformWindow.keycodes[0x047] = KeyKP7
|
|
_glfw.platformWindow.keycodes[0x048] = KeyKP8
|
|
_glfw.platformWindow.keycodes[0x049] = KeyKP9
|
|
_glfw.platformWindow.keycodes[0x04E] = KeyKPAdd
|
|
_glfw.platformWindow.keycodes[0x053] = KeyKPDecimal
|
|
_glfw.platformWindow.keycodes[0x135] = KeyKPDivide
|
|
_glfw.platformWindow.keycodes[0x11C] = KeyKPEnter
|
|
_glfw.platformWindow.keycodes[0x059] = KeyKPEqual
|
|
_glfw.platformWindow.keycodes[0x037] = KeyKPMultiply
|
|
_glfw.platformWindow.keycodes[0x04A] = KeyKPSubtract
|
|
|
|
for scancode := 0; scancode < 512; scancode++ {
|
|
if _glfw.platformWindow.keycodes[scancode] > 0 {
|
|
_glfw.platformWindow.scancodes[_glfw.platformWindow.keycodes[scancode]] = scancode
|
|
}
|
|
}
|
|
}
|
|
|
|
func updateKeyNamesWin32() {
|
|
// MapVirtualKeyW is not implemented in Xbox.
|
|
if microsoftgdk.IsXbox() {
|
|
return
|
|
}
|
|
|
|
for i := range _glfw.platformWindow.keynames {
|
|
_glfw.platformWindow.keynames[i] = ""
|
|
}
|
|
|
|
var state [256]byte
|
|
|
|
for key := KeySpace; key <= KeyLast; key++ {
|
|
scancode := _glfw.platformWindow.scancodes[key]
|
|
if scancode == -1 {
|
|
continue
|
|
}
|
|
|
|
var vk uint32
|
|
if key >= KeyKP0 && key <= KeyKPAdd {
|
|
vks := []uint32{
|
|
_VK_NUMPAD0, _VK_NUMPAD1, _VK_NUMPAD2, _VK_NUMPAD3,
|
|
_VK_NUMPAD4, _VK_NUMPAD5, _VK_NUMPAD6, _VK_NUMPAD7,
|
|
_VK_NUMPAD8, _VK_NUMPAD9, _VK_DECIMAL, _VK_DIVIDE,
|
|
_VK_MULTIPLY, _VK_SUBTRACT, _VK_ADD,
|
|
}
|
|
vk = vks[key-KeyKP0]
|
|
} else {
|
|
vk = _MapVirtualKeyW(uint32(scancode), _MAPVK_VSC_TO_VK)
|
|
}
|
|
|
|
var chars [16]uint16
|
|
length := _ToUnicode(vk, uint32(scancode), state[:], chars[:], int32(len(chars)), 0)
|
|
if length == -1 {
|
|
// This is a dead key, so we need a second simulated key press
|
|
// to make it output its own character (usually a diacritic)
|
|
length = _ToUnicode(vk, uint32(scancode), state[:], chars[:], int32(len(chars)), 0)
|
|
}
|
|
if length < 1 {
|
|
continue
|
|
}
|
|
|
|
_glfw.platformWindow.keynames[key] = windows.UTF16ToString(chars[:length])
|
|
}
|
|
}
|
|
|
|
func createHelperWindow() error {
|
|
h, err := _CreateWindowExW(_WS_EX_OVERLAPPEDWINDOW, _GLFW_WNDCLASSNAME, "GLFW message window", _WS_CLIPSIBLINGS|_WS_CLIPCHILDREN, 0, 0, 1, 1, 0, 0, _glfw.platformWindow.instance, nil)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
_glfw.platformWindow.helperWindowHandle = h
|
|
|
|
// HACK: The command to the first ShowWindow call is ignored if the parent
|
|
// process passed along a STARTUPINFO, so clear that with a no-op call
|
|
_ShowWindow(_glfw.platformWindow.helperWindowHandle, _SW_HIDE)
|
|
|
|
// Register for HID device notifications
|
|
if !microsoftgdk.IsXbox() {
|
|
_GUID_DEVINTERFACE_HID := windows.GUID{
|
|
Data1: 0x4d1e55b2,
|
|
Data2: 0xf16f,
|
|
Data3: 0x11cf,
|
|
Data4: [...]byte{0x88, 0xcb, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30},
|
|
}
|
|
|
|
var dbi _DEV_BROADCAST_DEVICEINTERFACE_W
|
|
dbi.dbcc_size = uint32(unsafe.Sizeof(dbi))
|
|
dbi.dbcc_devicetype = _DBT_DEVTYP_DEVICEINTERFACE
|
|
dbi.dbcc_classguid = _GUID_DEVINTERFACE_HID
|
|
notify, err := _RegisterDeviceNotificationW(windows.Handle(_glfw.platformWindow.helperWindowHandle), unsafe.Pointer(&dbi), _DEVICE_NOTIFY_WINDOW_HANDLE)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
_glfw.platformWindow.deviceNotificationHandle = notify
|
|
}
|
|
|
|
var msg _MSG
|
|
for _PeekMessageW(&msg, _glfw.platformWindow.helperWindowHandle, 0, 0, _PM_REMOVE) {
|
|
_TranslateMessage(&msg)
|
|
_DispatchMessageW(&msg)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func isWindowsVersionOrGreaterWin32(major, minor, sp uint16) bool {
|
|
osvi := _OSVERSIONINFOEXW{
|
|
dwMajorVersion: uint32(major),
|
|
dwMinorVersion: uint32(minor),
|
|
wServicePackMajor: sp,
|
|
}
|
|
osvi.dwOSVersionInfoSize = uint32(unsafe.Sizeof(osvi))
|
|
var mask uint32 = _VER_MAJORVERSION | _VER_MINORVERSION | _VER_SERVICEPACKMAJOR
|
|
cond := _VerSetConditionMask(0, _VER_MAJORVERSION, _VER_GREATER_EQUAL)
|
|
cond = _VerSetConditionMask(cond, _VER_MINORVERSION, _VER_GREATER_EQUAL)
|
|
cond = _VerSetConditionMask(cond, _VER_SERVICEPACKMAJOR, _VER_GREATER_EQUAL)
|
|
// HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
|
|
// latter lies unless the user knew to embed a non-default manifest
|
|
// announcing support for Windows 10 via supportedOS GUID
|
|
return _RtlVerifyVersionInfo(&osvi, mask, cond) == 0
|
|
}
|
|
|
|
func isWindows10BuildOrGreaterWin32(build uint16) bool {
|
|
osvi := _OSVERSIONINFOEXW{
|
|
dwMajorVersion: 10,
|
|
dwMinorVersion: 0,
|
|
dwBuildNumber: uint32(build),
|
|
}
|
|
osvi.dwOSVersionInfoSize = uint32(unsafe.Sizeof(osvi))
|
|
var mask uint32 = _VER_MAJORVERSION | _VER_MINORVERSION | _VER_BUILDNUMBER
|
|
cond := _VerSetConditionMask(0, _VER_MAJORVERSION, _VER_GREATER_EQUAL)
|
|
cond = _VerSetConditionMask(cond, _VER_MINORVERSION, _VER_GREATER_EQUAL)
|
|
cond = _VerSetConditionMask(cond, _VER_BUILDNUMBER, _VER_GREATER_EQUAL)
|
|
|
|
// HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
|
|
// latter lies unless the user knew to embed a non-default manifest
|
|
// announcing support for Windows 10 via supportedOS GUID
|
|
return _RtlVerifyVersionInfo(&osvi, mask, cond) == 0
|
|
}
|
|
|
|
func platformInit() error {
|
|
// Changing the foreground lock timeout was removed from the original code.
|
|
// See https://github.com/glfw/glfw/commit/58b48a3a00d9c2a5ca10cc23069a71d8773cc7a4
|
|
|
|
m, err := _GetModuleHandleExW(_GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS|_GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, unsafe.Pointer(&_glfw))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
_glfw.platformWindow.instance = _HINSTANCE(m)
|
|
|
|
createKeyTables()
|
|
updateKeyNamesWin32()
|
|
|
|
if isWindows10CreatorsUpdateOrGreaterWin32() {
|
|
if !microsoftgdk.IsXbox() {
|
|
// Ignore the error as SetProcessDpiAwarenessContext returns an error on Steam Deck (#2113).
|
|
// This seems an issue in Wine and/or Proton, but there is nothing we can do.
|
|
_ = _SetProcessDpiAwarenessContext(_DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2)
|
|
}
|
|
} else if _IsWindows8Point1OrGreater() {
|
|
if err := _SetProcessDpiAwareness(_PROCESS_PER_MONITOR_DPI_AWARE); err != nil && !errors.Is(err, handleError(windows.E_ACCESSDENIED)) {
|
|
return err
|
|
}
|
|
} else if _IsWindowsVistaOrGreater() {
|
|
_SetProcessDPIAware()
|
|
}
|
|
|
|
if err := registerWindowClassWin32(); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := createHelperWindow(); err != nil {
|
|
return err
|
|
}
|
|
if microsoftgdk.IsXbox() {
|
|
// On Xbox, APIs to get monitors are not available.
|
|
// Create a pseudo monitor instance instead.
|
|
w, h := microsoftgdk.MonitorResolution()
|
|
mode := &VidMode{
|
|
Width: w,
|
|
Height: h,
|
|
RedBits: 8,
|
|
GreenBits: 8,
|
|
BlueBits: 8,
|
|
RefreshRate: 0, // TODO: Is it possible to get an appropriate refresh rate?
|
|
}
|
|
m := &Monitor{
|
|
name: "Xbox Monitor",
|
|
modes: []*VidMode{mode},
|
|
}
|
|
if err := inputMonitor(m, Connected, _GLFW_INSERT_LAST); err != nil {
|
|
return err
|
|
}
|
|
} else {
|
|
if err := pollMonitorsWin32(); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func platformTerminate() error {
|
|
if _glfw.platformWindow.deviceNotificationHandle != 0 {
|
|
if err := _UnregisterDeviceNotification(_glfw.platformWindow.deviceNotificationHandle); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
if _glfw.platformWindow.helperWindowHandle != 0 {
|
|
if !microsoftgdk.IsXbox() {
|
|
if err := _DestroyWindow(_glfw.platformWindow.helperWindowHandle); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
if err := unregisterWindowClassWin32(); err != nil {
|
|
return err
|
|
}
|
|
|
|
terminateWGL()
|
|
|
|
return nil
|
|
}
|