ebiten/internal/graphicscommand
Hajime Hoshi 0c70823f27 graphics: Delay draw commands and execute them only when needed
This change introduces a queue for delayed graphics commands.
When an image's pixels are retrieved or the screen is rendered,
Ebiten calculates the set of the necessary draw commands and
execute them.

This reduces the number of draw calls especially for the launching
phase.

Fixes #921
2019-09-19 01:09:48 +09:00
..
command.go graphics: Delay draw commands and execute them only when needed 2019-09-19 01:09:48 +09:00
debug_ebitendebug.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
debug_notebitendebug.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
doc.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
image_test.go graphics: Move const definitions to driver package 2019-06-26 01:05:13 +09:00
image.go graphics: Delay draw commands and execute them only when needed 2019-09-19 01:09:48 +09:00