ebiten/internal/gamepad
Hajime Hoshi 0cd43bd081 internal/gamepad: stop embedding a member into a struct
This is a preparation to switch the gamepad implementation for Xbox.

Updates #2084
2022-06-24 19:01:50 +09:00
..
api_ios.go internal/gamepad: stop embedding a member into a struct 2022-06-24 19:01:50 +09:00
api_linux.go internal/gamepad: port the gamepad part for c-backend 2022-02-05 19:11:57 +09:00
api_windows.go internal/gamepad: refactoring 2022-06-03 19:00:21 +09:00
button.go internal/gamepad: move driver.GamepadButton to gamepad.Button 2022-02-05 23:03:30 +09:00
extern_android.go internal/gamepad: stop embedding a member into a struct 2022-06-24 19:01:50 +09:00
gamepad_android.go internal/gamepad: port the gamepad part for c-backend 2022-02-05 19:11:57 +09:00
gamepad_cbackend.go internal/gamepad: stop embedding a member into a struct 2022-06-24 19:01:50 +09:00
gamepad_darwin.go internal/gamepad: stop embedding a member into a struct 2022-06-24 19:01:50 +09:00
gamepad_ios.go internal/gamepad: port the gamepad part for c-backend 2022-02-05 19:11:57 +09:00
gamepad_js.go internal/gamepad: stop embedding a member into a struct 2022-06-24 19:01:50 +09:00
gamepad_linux.go internal/gamepad: stop embedding a member into a struct 2022-06-24 19:01:50 +09:00
gamepad_null.go internal/gamepad: port the implementation for Android 2022-02-05 17:27:24 +09:00
gamepad_windows.go internal/gamepad: stop embedding a member into a struct 2022-06-24 19:01:50 +09:00
gamepad.go internal/gamepad: stop embedding a member into a struct 2022-06-24 19:01:50 +09:00