ebiten/internal/ui/init_nintendosdk.h

30 lines
846 B
C

// Copyright 2023 The Ebitengine Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build nintendosdk
#include <EGL/egl.h>
#ifdef __cplusplus
extern "C" {
#endif
NativeWindowType ebitengine_Init();
void ebitengine_InitializeProfiler();
void ebitengine_RecordProfilerHeartbeat();
#ifdef __cplusplus
} // extern "C"
#endif