mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-15 07:27:32 +01:00
6df42f1a4b
This change applies the bug fix at glfw/glfw#1276 Updates #2961
387 lines
13 KiB
Go
387 lines
13 KiB
Go
// SPDX-License-Identifier: Apache-2.0
|
|
// SPDX-FileCopyrightText: 2002-2006 Marcus Geelnard
|
|
// SPDX-FileCopyrightText: 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
|
// SPDX-FileCopyrightText: 2022 The Ebitengine Authors
|
|
|
|
package glfw
|
|
|
|
import (
|
|
"errors"
|
|
"unsafe"
|
|
|
|
"golang.org/x/sys/windows"
|
|
|
|
"github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk"
|
|
"github.com/hajimehoshi/ebiten/v2/internal/winver"
|
|
)
|
|
|
|
func createKeyTables() {
|
|
for i := range _glfw.platformWindow.keycodes {
|
|
_glfw.platformWindow.keycodes[i] = -1
|
|
}
|
|
for i := range _glfw.platformWindow.scancodes {
|
|
_glfw.platformWindow.keycodes[i] = -1
|
|
}
|
|
|
|
_glfw.platformWindow.keycodes[0x00B] = Key0
|
|
_glfw.platformWindow.keycodes[0x002] = Key1
|
|
_glfw.platformWindow.keycodes[0x003] = Key2
|
|
_glfw.platformWindow.keycodes[0x004] = Key3
|
|
_glfw.platformWindow.keycodes[0x005] = Key4
|
|
_glfw.platformWindow.keycodes[0x006] = Key5
|
|
_glfw.platformWindow.keycodes[0x007] = Key6
|
|
_glfw.platformWindow.keycodes[0x008] = Key7
|
|
_glfw.platformWindow.keycodes[0x009] = Key8
|
|
_glfw.platformWindow.keycodes[0x00A] = Key9
|
|
_glfw.platformWindow.keycodes[0x01E] = KeyA
|
|
_glfw.platformWindow.keycodes[0x030] = KeyB
|
|
_glfw.platformWindow.keycodes[0x02E] = KeyC
|
|
_glfw.platformWindow.keycodes[0x020] = KeyD
|
|
_glfw.platformWindow.keycodes[0x012] = KeyE
|
|
_glfw.platformWindow.keycodes[0x021] = KeyF
|
|
_glfw.platformWindow.keycodes[0x022] = KeyG
|
|
_glfw.platformWindow.keycodes[0x023] = KeyH
|
|
_glfw.platformWindow.keycodes[0x017] = KeyI
|
|
_glfw.platformWindow.keycodes[0x024] = KeyJ
|
|
_glfw.platformWindow.keycodes[0x025] = KeyK
|
|
_glfw.platformWindow.keycodes[0x026] = KeyL
|
|
_glfw.platformWindow.keycodes[0x032] = KeyM
|
|
_glfw.platformWindow.keycodes[0x031] = KeyN
|
|
_glfw.platformWindow.keycodes[0x018] = KeyO
|
|
_glfw.platformWindow.keycodes[0x019] = KeyP
|
|
_glfw.platformWindow.keycodes[0x010] = KeyQ
|
|
_glfw.platformWindow.keycodes[0x013] = KeyR
|
|
_glfw.platformWindow.keycodes[0x01F] = KeyS
|
|
_glfw.platformWindow.keycodes[0x014] = KeyT
|
|
_glfw.platformWindow.keycodes[0x016] = KeyU
|
|
_glfw.platformWindow.keycodes[0x02F] = KeyV
|
|
_glfw.platformWindow.keycodes[0x011] = KeyW
|
|
_glfw.platformWindow.keycodes[0x02D] = KeyX
|
|
_glfw.platformWindow.keycodes[0x015] = KeyY
|
|
_glfw.platformWindow.keycodes[0x02C] = KeyZ
|
|
|
|
_glfw.platformWindow.keycodes[0x028] = KeyApostrophe
|
|
_glfw.platformWindow.keycodes[0x02B] = KeyBackslash
|
|
_glfw.platformWindow.keycodes[0x033] = KeyComma
|
|
_glfw.platformWindow.keycodes[0x00D] = KeyEqual
|
|
_glfw.platformWindow.keycodes[0x029] = KeyGraveAccent
|
|
_glfw.platformWindow.keycodes[0x01A] = KeyLeftBracket
|
|
_glfw.platformWindow.keycodes[0x00C] = KeyMinus
|
|
_glfw.platformWindow.keycodes[0x034] = KeyPeriod
|
|
_glfw.platformWindow.keycodes[0x01B] = KeyRightBracket
|
|
_glfw.platformWindow.keycodes[0x027] = KeySemicolon
|
|
_glfw.platformWindow.keycodes[0x035] = KeySlash
|
|
_glfw.platformWindow.keycodes[0x056] = KeyWorld2
|
|
|
|
_glfw.platformWindow.keycodes[0x00E] = KeyBackspace
|
|
_glfw.platformWindow.keycodes[0x153] = KeyDelete
|
|
_glfw.platformWindow.keycodes[0x14F] = KeyEnd
|
|
_glfw.platformWindow.keycodes[0x01C] = KeyEnter
|
|
_glfw.platformWindow.keycodes[0x001] = KeyEscape
|
|
_glfw.platformWindow.keycodes[0x147] = KeyHome
|
|
_glfw.platformWindow.keycodes[0x152] = KeyInsert
|
|
_glfw.platformWindow.keycodes[0x15D] = KeyMenu
|
|
_glfw.platformWindow.keycodes[0x151] = KeyPageDown
|
|
_glfw.platformWindow.keycodes[0x149] = KeyPageUp
|
|
_glfw.platformWindow.keycodes[0x045] = KeyPause
|
|
_glfw.platformWindow.keycodes[0x039] = KeySpace
|
|
_glfw.platformWindow.keycodes[0x00F] = KeyTab
|
|
_glfw.platformWindow.keycodes[0x03A] = KeyCapsLock
|
|
_glfw.platformWindow.keycodes[0x145] = KeyNumLock
|
|
_glfw.platformWindow.keycodes[0x046] = KeyScrollLock
|
|
_glfw.platformWindow.keycodes[0x03B] = KeyF1
|
|
_glfw.platformWindow.keycodes[0x03C] = KeyF2
|
|
_glfw.platformWindow.keycodes[0x03D] = KeyF3
|
|
_glfw.platformWindow.keycodes[0x03E] = KeyF4
|
|
_glfw.platformWindow.keycodes[0x03F] = KeyF5
|
|
_glfw.platformWindow.keycodes[0x040] = KeyF6
|
|
_glfw.platformWindow.keycodes[0x041] = KeyF7
|
|
_glfw.platformWindow.keycodes[0x042] = KeyF8
|
|
_glfw.platformWindow.keycodes[0x043] = KeyF9
|
|
_glfw.platformWindow.keycodes[0x044] = KeyF10
|
|
_glfw.platformWindow.keycodes[0x057] = KeyF11
|
|
_glfw.platformWindow.keycodes[0x058] = KeyF12
|
|
_glfw.platformWindow.keycodes[0x064] = KeyF13
|
|
_glfw.platformWindow.keycodes[0x065] = KeyF14
|
|
_glfw.platformWindow.keycodes[0x066] = KeyF15
|
|
_glfw.platformWindow.keycodes[0x067] = KeyF16
|
|
_glfw.platformWindow.keycodes[0x068] = KeyF17
|
|
_glfw.platformWindow.keycodes[0x069] = KeyF18
|
|
_glfw.platformWindow.keycodes[0x06A] = KeyF19
|
|
_glfw.platformWindow.keycodes[0x06B] = KeyF20
|
|
_glfw.platformWindow.keycodes[0x06C] = KeyF21
|
|
_glfw.platformWindow.keycodes[0x06D] = KeyF22
|
|
_glfw.platformWindow.keycodes[0x06E] = KeyF23
|
|
_glfw.platformWindow.keycodes[0x076] = KeyF24
|
|
_glfw.platformWindow.keycodes[0x038] = KeyLeftAlt
|
|
_glfw.platformWindow.keycodes[0x01D] = KeyLeftControl
|
|
_glfw.platformWindow.keycodes[0x02A] = KeyLeftShift
|
|
_glfw.platformWindow.keycodes[0x15B] = KeyLeftSuper
|
|
_glfw.platformWindow.keycodes[0x137] = KeyPrintScreen
|
|
_glfw.platformWindow.keycodes[0x138] = KeyRightAlt
|
|
_glfw.platformWindow.keycodes[0x11D] = KeyRightControl
|
|
_glfw.platformWindow.keycodes[0x036] = KeyRightShift
|
|
_glfw.platformWindow.keycodes[0x15C] = KeyRightSuper
|
|
_glfw.platformWindow.keycodes[0x150] = KeyDown
|
|
_glfw.platformWindow.keycodes[0x14B] = KeyLeft
|
|
_glfw.platformWindow.keycodes[0x14D] = KeyRight
|
|
_glfw.platformWindow.keycodes[0x148] = KeyUp
|
|
|
|
_glfw.platformWindow.keycodes[0x052] = KeyKP0
|
|
_glfw.platformWindow.keycodes[0x04F] = KeyKP1
|
|
_glfw.platformWindow.keycodes[0x050] = KeyKP2
|
|
_glfw.platformWindow.keycodes[0x051] = KeyKP3
|
|
_glfw.platformWindow.keycodes[0x04B] = KeyKP4
|
|
_glfw.platformWindow.keycodes[0x04C] = KeyKP5
|
|
_glfw.platformWindow.keycodes[0x04D] = KeyKP6
|
|
_glfw.platformWindow.keycodes[0x047] = KeyKP7
|
|
_glfw.platformWindow.keycodes[0x048] = KeyKP8
|
|
_glfw.platformWindow.keycodes[0x049] = KeyKP9
|
|
_glfw.platformWindow.keycodes[0x04E] = KeyKPAdd
|
|
_glfw.platformWindow.keycodes[0x053] = KeyKPDecimal
|
|
_glfw.platformWindow.keycodes[0x135] = KeyKPDivide
|
|
_glfw.platformWindow.keycodes[0x11C] = KeyKPEnter
|
|
_glfw.platformWindow.keycodes[0x059] = KeyKPEqual
|
|
_glfw.platformWindow.keycodes[0x037] = KeyKPMultiply
|
|
_glfw.platformWindow.keycodes[0x04A] = KeyKPSubtract
|
|
|
|
for scancode := 0; scancode < 512; scancode++ {
|
|
if _glfw.platformWindow.keycodes[scancode] > 0 {
|
|
_glfw.platformWindow.scancodes[_glfw.platformWindow.keycodes[scancode]] = scancode
|
|
}
|
|
}
|
|
}
|
|
|
|
func updateKeyNamesWin32() {
|
|
// MapVirtualKeyW is not implemented in Xbox.
|
|
if microsoftgdk.IsXbox() {
|
|
return
|
|
}
|
|
|
|
for i := range _glfw.platformWindow.keynames {
|
|
_glfw.platformWindow.keynames[i] = ""
|
|
}
|
|
|
|
var state [256]byte
|
|
|
|
for key := KeySpace; key <= KeyLast; key++ {
|
|
scancode := _glfw.platformWindow.scancodes[key]
|
|
if scancode == -1 {
|
|
continue
|
|
}
|
|
|
|
var vk uint32
|
|
if key >= KeyKP0 && key <= KeyKPAdd {
|
|
vks := []uint32{
|
|
_VK_NUMPAD0, _VK_NUMPAD1, _VK_NUMPAD2, _VK_NUMPAD3,
|
|
_VK_NUMPAD4, _VK_NUMPAD5, _VK_NUMPAD6, _VK_NUMPAD7,
|
|
_VK_NUMPAD8, _VK_NUMPAD9, _VK_DECIMAL, _VK_DIVIDE,
|
|
_VK_MULTIPLY, _VK_SUBTRACT, _VK_ADD,
|
|
}
|
|
vk = vks[key-KeyKP0]
|
|
} else {
|
|
vk = _MapVirtualKeyW(uint32(scancode), _MAPVK_VSC_TO_VK)
|
|
}
|
|
|
|
var chars [16]uint16
|
|
length := _ToUnicode(vk, uint32(scancode), state[:], chars[:], int32(len(chars)), 0)
|
|
if length == -1 {
|
|
// This is a dead key, so we need a second simulated key press
|
|
// to make it output its own character (usually a diacritic)
|
|
length = _ToUnicode(vk, uint32(scancode), state[:], chars[:], int32(len(chars)), 0)
|
|
}
|
|
if length < 1 {
|
|
continue
|
|
}
|
|
|
|
_glfw.platformWindow.keynames[key] = windows.UTF16ToString(chars[:length])
|
|
}
|
|
}
|
|
|
|
func createHelperWindow() error {
|
|
h, err := _CreateWindowExW(_WS_EX_OVERLAPPEDWINDOW, _GLFW_WNDCLASSNAME, "GLFW message window", _WS_CLIPSIBLINGS|_WS_CLIPCHILDREN, 0, 0, 1, 1, 0, 0, _glfw.platformWindow.instance, nil)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
_glfw.platformWindow.helperWindowHandle = h
|
|
|
|
// HACK: The command to the first ShowWindow call is ignored if the parent
|
|
// process passed along a STARTUPINFO, so clear that with a no-op call
|
|
_ShowWindow(_glfw.platformWindow.helperWindowHandle, _SW_HIDE)
|
|
|
|
// Register for HID device notifications
|
|
if !microsoftgdk.IsXbox() {
|
|
_GUID_DEVINTERFACE_HID := windows.GUID{
|
|
Data1: 0x4d1e55b2,
|
|
Data2: 0xf16f,
|
|
Data3: 0x11cf,
|
|
Data4: [...]byte{0x88, 0xcb, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30},
|
|
}
|
|
|
|
var dbi _DEV_BROADCAST_DEVICEINTERFACE_W
|
|
dbi.dbcc_size = uint32(unsafe.Sizeof(dbi))
|
|
dbi.dbcc_devicetype = _DBT_DEVTYP_DEVICEINTERFACE
|
|
dbi.dbcc_classguid = _GUID_DEVINTERFACE_HID
|
|
notify, err := _RegisterDeviceNotificationW(windows.Handle(_glfw.platformWindow.helperWindowHandle), unsafe.Pointer(&dbi), _DEVICE_NOTIFY_WINDOW_HANDLE)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
_glfw.platformWindow.deviceNotificationHandle = notify
|
|
}
|
|
|
|
var msg _MSG
|
|
for _PeekMessageW(&msg, _glfw.platformWindow.helperWindowHandle, 0, 0, _PM_REMOVE) {
|
|
_TranslateMessage(&msg)
|
|
_DispatchMessageW(&msg)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func createBlankCursor() error {
|
|
// HACK: Create a transparent cursor as using the NULL cursor breaks
|
|
// using SetCursorPos when connected over RDP
|
|
cursorWidth, err := _GetSystemMetrics(_SM_CXCURSOR)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
cursorHeight, err := _GetSystemMetrics(_SM_CYCURSOR)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
andMask := make([]byte, cursorWidth*cursorHeight/8)
|
|
for i := range andMask {
|
|
andMask[i] = 0xff
|
|
}
|
|
xorMask := make([]byte, cursorWidth*cursorHeight/8)
|
|
|
|
// Cursor creation might fail, but that's fine as we get NULL in that case,
|
|
// which serves as an acceptable fallback blank cursor (other than on RDP)
|
|
c, _ := _CreateCursor(0, 0, 0, cursorWidth, cursorHeight, andMask, xorMask)
|
|
_glfw.platformWindow.blankCursor = c
|
|
|
|
return nil
|
|
}
|
|
|
|
func initRemoteSession() error {
|
|
if microsoftgdk.IsXbox() {
|
|
return nil
|
|
}
|
|
|
|
// Check if the current progress was started with Remote Desktop.
|
|
r, err := _GetSystemMetrics(_SM_REMOTESESSION)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
_glfw.platformWindow.isRemoteSession = r > 0
|
|
|
|
// With Remote desktop, we need to create a blank cursor because of the cursor is Set to nil
|
|
// if cannot be moved to center in capture mode. If not Remote Desktop platformWindow.blankCursor stays nil
|
|
// and will perform has before (normal).
|
|
if _glfw.platformWindow.isRemoteSession {
|
|
if err := createBlankCursor(); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func platformInit() error {
|
|
// Changing the foreground lock timeout was removed from the original code.
|
|
// See https://github.com/glfw/glfw/commit/58b48a3a00d9c2a5ca10cc23069a71d8773cc7a4
|
|
|
|
m, err := _GetModuleHandleExW(_GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS|_GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, unsafe.Pointer(&_glfw))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
_glfw.platformWindow.instance = _HINSTANCE(m)
|
|
|
|
createKeyTables()
|
|
updateKeyNamesWin32()
|
|
|
|
if winver.IsWindows10CreatorsUpdateOrGreater() {
|
|
if !microsoftgdk.IsXbox() {
|
|
// Ignore the error as SetProcessDpiAwarenessContext returns an error on Steam Deck (#2113).
|
|
// This seems an issue in Wine and/or Proton, but there is nothing we can do.
|
|
_ = _SetProcessDpiAwarenessContext(_DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2)
|
|
}
|
|
} else if winver.IsWindows8Point1OrGreater() {
|
|
if err := _SetProcessDpiAwareness(_PROCESS_PER_MONITOR_DPI_AWARE); err != nil && !errors.Is(err, handleError(windows.E_ACCESSDENIED)) {
|
|
return err
|
|
}
|
|
} else if winver.IsWindowsVistaOrGreater() {
|
|
_SetProcessDPIAware()
|
|
}
|
|
|
|
if err := registerWindowClassWin32(); err != nil {
|
|
return err
|
|
}
|
|
|
|
if err := createHelperWindow(); err != nil {
|
|
return err
|
|
}
|
|
if microsoftgdk.IsXbox() {
|
|
// On Xbox, APIs to get monitors are not available.
|
|
// Create a pseudo monitor instance instead.
|
|
w, h := microsoftgdk.MonitorResolution()
|
|
mode := &VidMode{
|
|
Width: w,
|
|
Height: h,
|
|
RedBits: 8,
|
|
GreenBits: 8,
|
|
BlueBits: 8,
|
|
RefreshRate: 0, // TODO: Is it possible to get an appropriate refresh rate?
|
|
}
|
|
m := &Monitor{
|
|
name: "Xbox Monitor",
|
|
modes: []*VidMode{mode},
|
|
}
|
|
if err := inputMonitor(m, Connected, _GLFW_INSERT_LAST); err != nil {
|
|
return err
|
|
}
|
|
} else {
|
|
// Some hacks are needed to support Remote Desktop...
|
|
if err := initRemoteSession(); err != nil {
|
|
return err
|
|
}
|
|
if err := pollMonitorsWin32(); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func platformTerminate() error {
|
|
if _glfw.platformWindow.blankCursor != 0 {
|
|
if err := _DestroyCursor(_glfw.platformWindow.blankCursor); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
if _glfw.platformWindow.deviceNotificationHandle != 0 {
|
|
if err := _UnregisterDeviceNotification(_glfw.platformWindow.deviceNotificationHandle); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
if _glfw.platformWindow.helperWindowHandle != 0 {
|
|
if !microsoftgdk.IsXbox() {
|
|
// An error 'invalid window handle' can occur without any specific reasons (#2551).
|
|
// As there is nothing to do, just ignore this error.
|
|
if err := _DestroyWindow(_glfw.platformWindow.helperWindowHandle); err != nil && !errors.Is(err, windows.ERROR_INVALID_WINDOW_HANDLE) {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
|
|
if err := unregisterWindowClassWin32(); err != nil {
|
|
return err
|
|
}
|
|
|
|
terminateWGL()
|
|
|
|
return nil
|
|
}
|