ebiten/internal/uidriver/glfw
Hajime Hoshi 1013ca9c66 internal/uidriver/glfw: Bug fix: A window can never be 'maximized' on fullscreen
When the window is fullscreen, calling MaximizeWindow never returned.
Apparently the attribute glfw.Maximized can never be true on the
fullscreen mode.

This change fixes the issue by checking the fullscreen state.
2021-04-21 22:25:14 +09:00
..
graphics_darwin.go uidriver/glfw: Bug fix: OpenGL was adopted unexpectedly on macOS Big Sur 2020-12-09 10:21:26 +09:00
graphics_opengl.go Clean up the 'js' build tags 2020-10-07 02:07:03 +09:00
hideconsole_notwindows.go Add uidriver package and move UI implementation to this packaage 2019-04-07 18:21:16 +09:00
hideconsole_windows.go Clean up the 'js' build tags 2020-10-07 01:33:10 +09:00
input.go ebiten: Bug fix: AdjustPosition could return Inf 2021-03-27 18:46:14 +09:00
keys.go ebiten: Change the key name convention to follow the Web standard 2021-04-14 22:49:07 +09:00
run_notsinglethread.go internal/uidriver/glfw: Update the screen on resizing 2021-02-07 23:03:56 +09:00
run_singlethread.go internal/uidriver/glfw: Update the screen on resizing 2021-02-07 23:03:56 +09:00
ui_darwin.go internal/uidriver/glfw: Bug fix: Crash on some operations on native fullscreen mode (macOS) 2021-04-18 18:11:33 +09:00
ui_unix.go internal/uidriver/glfw: Bug fix: Crash on some operations on native fullscreen mode (macOS) 2021-04-18 18:11:33 +09:00
ui_windows.go Revert "internal/uidriver/glfw: Refactoring: use glfw.Window when possible" 2021-04-18 20:05:37 +09:00
ui.go internal/uidriver/glfw: Bug fix: A window can never be 'maximized' on fullscreen 2021-04-21 22:25:14 +09:00
window.go internal/uidriver/glfw: Bug fix: Disable the SetSize callback for most of GLFW window functions 2021-04-20 18:32:39 +09:00