mirror of
https://github.com/hajimehoshi/ebiten.git
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e7ad5c52fe
This also changes APIs in internal/glfw to return errors. Updates #2703
275 lines
5.9 KiB
Go
275 lines
5.9 KiB
Go
// SPDX-License-Identifier: Apache-2.0
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// SPDX-FileCopyrightText: 2002-2006 Marcus Geelnard
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// SPDX-FileCopyrightText: 2006-2019 Camilla Löwy <elmindreda@glfw.org>
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// SPDX-FileCopyrightText: 2022 The Ebitengine Authors
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package glfw
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import (
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"sort"
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)
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func abs(x int) uint {
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if x < 0 {
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return uint(-x)
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}
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return uint(x)
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}
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func (v *VidMode) equals(other *VidMode) bool {
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if v.RedBits+v.GreenBits+v.BlueBits != other.RedBits+other.GreenBits+other.BlueBits {
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return false
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}
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if v.Width != other.Width {
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return false
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}
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if v.Height != other.Height {
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return false
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}
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if v.RefreshRate != other.RefreshRate {
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return false
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}
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return true
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}
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func (m *Monitor) refreshVideoModes() error {
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m.modes = m.modes[:0]
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modes, err := m.platformAppendVideoModes(m.modes)
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if err != nil {
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return err
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}
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sort.Slice(modes, func(i, j int) bool {
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a := modes[i]
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b := modes[j]
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abpp := a.RedBits + a.GreenBits + a.BlueBits
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bbpp := b.RedBits + b.GreenBits + b.BlueBits
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if abpp != bbpp {
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return abpp < bbpp
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}
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aarea := a.Width * a.Height
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barea := b.Width * b.Height
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if aarea != barea {
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return aarea < barea
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}
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if a.Width != b.Width {
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return a.Width < b.Width
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}
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return a.RefreshRate < b.RefreshRate
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})
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m.modes = modes
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return nil
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}
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func inputMonitor(monitor *Monitor, action PeripheralEvent, placement int) error {
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switch action {
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case Connected:
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switch placement {
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case _GLFW_INSERT_FIRST:
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_glfw.monitors = append(_glfw.monitors, nil)
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copy(_glfw.monitors[1:], _glfw.monitors)
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_glfw.monitors[0] = monitor
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case _GLFW_INSERT_LAST:
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_glfw.monitors = append(_glfw.monitors, monitor)
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}
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case Disconnected:
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for _, window := range _glfw.windows {
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if window.monitor == monitor {
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width, height, err := window.platformGetWindowSize()
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if err != nil {
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return err
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}
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if err := window.platformSetWindowMonitor(nil, 0, 0, width, height, 0); err != nil {
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return err
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}
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xoff, yoff, _, _, err := window.platformGetWindowFrameSize()
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if err != nil {
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return err
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}
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if err := window.platformSetWindowPos(xoff, yoff); err != nil {
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return err
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}
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}
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}
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for i, m := range _glfw.monitors {
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if m == monitor {
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copy(_glfw.monitors[i:], _glfw.monitors[i+1:])
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_glfw.monitors[len(_glfw.monitors)-1] = nil
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_glfw.monitors = _glfw.monitors[:len(_glfw.monitors)-1]
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break
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}
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}
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}
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if _glfw.callbacks.monitor != nil {
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_glfw.callbacks.monitor(monitor, action)
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}
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return nil
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}
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func (m *Monitor) inputMonitorWindow(window *Window) {
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m.window = window
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}
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func (m *Monitor) chooseVideoMode(desired *VidMode) (*VidMode, error) {
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if err := m.refreshVideoModes(); err != nil {
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return nil, err
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}
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// math.MaxUint was added at Go 1.17. See https://github.com/golang/go/issues/28538
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const (
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intSize = 32 << (^uint(0) >> 63)
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maxUint = 1<<intSize - 1
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)
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var (
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leastColorDiff uint = maxUint
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leastSizeDiff uint = maxUint
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leastRateDiff uint = maxUint
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)
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var closest *VidMode
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for _, v := range m.modes {
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var colorDiff uint
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if desired.RedBits != DontCare {
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colorDiff += abs(v.RedBits - desired.RedBits)
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}
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if desired.GreenBits != DontCare {
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colorDiff += abs(v.GreenBits - desired.GreenBits)
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}
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if desired.BlueBits != DontCare {
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colorDiff += abs(v.BlueBits - desired.BlueBits)
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}
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sizeDiff := abs((v.Width-desired.Width)*(v.Width-desired.Width) +
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(v.Height-desired.Height)*(v.Height-desired.Height))
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var rateDiff uint
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if desired.RefreshRate != DontCare {
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rateDiff = abs(v.RefreshRate - desired.RefreshRate)
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} else {
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rateDiff = maxUint - uint(v.RefreshRate)
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}
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if colorDiff < leastColorDiff ||
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colorDiff == leastColorDiff && sizeDiff < leastSizeDiff ||
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colorDiff == leastColorDiff && sizeDiff == leastSizeDiff && rateDiff < leastRateDiff {
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closest = v
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leastColorDiff = colorDiff
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leastSizeDiff = sizeDiff
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leastRateDiff = rateDiff
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}
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}
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return closest, nil
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}
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func splitBPP(bpp int) (red, green, blue int) {
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// We assume that by 32 the user really meant 24
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if bpp == 32 {
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bpp = 24
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}
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// Convert "bits per pixel" to red, green & blue sizes
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red = bpp / 3
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green = bpp / 3
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blue = bpp / 3
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delta := bpp - (red * 3)
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if delta >= 1 {
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green++
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}
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if delta == 2 {
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red++
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}
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return
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}
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// GLFW public APIs
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func GetMonitors() ([]*Monitor, error) {
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if !_glfw.initialized {
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return nil, NotInitialized
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}
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return _glfw.monitors, nil
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}
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func GetPrimaryMonitor() (*Monitor, error) {
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if !_glfw.initialized {
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return nil, NotInitialized
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}
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if len(_glfw.monitors) == 0 {
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return nil, nil
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}
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return _glfw.monitors[0], nil
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}
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func (m *Monitor) GetPos() (xpos, ypos int, err error) {
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if !_glfw.initialized {
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return 0, 0, NotInitialized
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}
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xpos, ypos, ok := m.platformGetMonitorPos()
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if !ok {
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return 0, 0, nil
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}
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return xpos, ypos, nil
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}
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func (m *Monitor) GetWorkarea() (xpos, ypos, width, height int, err error) {
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if !_glfw.initialized {
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return 0, 0, 0, 0, NotInitialized
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}
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xpos, ypos, width, height = m.platformGetMonitorWorkarea()
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return
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}
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// GetPhysicalSize is not implemented.
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func (m *Monitor) GetContentScale() (xscale, yscale float32, err error) {
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if !_glfw.initialized {
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return 0, 0, NotInitialized
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}
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xscale, yscale, err = m.platformGetMonitorContentScale()
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return
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}
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func (m *Monitor) GetName() (string, error) {
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if !_glfw.initialized {
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return "", NotInitialized
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}
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return m.name, nil
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}
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// SetUserPointer is not implemented.
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// GetUserPointer is not implemented.
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func SetMonitorCallback(cbfun MonitorCallback) (MonitorCallback, error) {
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if !_glfw.initialized {
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return nil, NotInitialized
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}
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old := _glfw.callbacks.monitor
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_glfw.callbacks.monitor = cbfun
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return old, nil
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}
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func (m *Monitor) GetVideoModes() ([]*VidMode, error) {
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if !_glfw.initialized {
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return nil, NotInitialized
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}
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return m.modes, nil
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}
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func (m *Monitor) GetVideoMode() (*VidMode, error) {
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if !_glfw.initialized {
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return nil, NotInitialized
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}
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return m.platformGetVideoMode(), nil
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}
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// SetGamma is not implemented.
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// GetGammaRamp is not implemented.
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// SetGammaRamp is not implemented.
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