.builds
.builds: remove or replace GLU lib
2023-07-22 01:33:42 +09:00
.github
internal/graphicsdriver/directx: bug fix: Go 1.22 + 32bit Windows + DirectX 12 didn't work well
2024-01-27 18:06:53 +09:00
audio
internal/hook: rename hooks -> hook
2023-10-06 13:58:00 +09:00
cmd /ebitenmobile
cmd/ebitenmobile: use setPreserveEGLContextOnPause(true)
2024-01-08 20:13:13 +09:00
colorm
ebiten: add a new FillRule: NonZero
2023-11-06 12:11:38 +09:00
ebitenutil
update bitmapfont to v3
2023-05-30 11:17:36 +09:00
examples
ebiten: add type GamepadAxisType
2023-12-25 02:02:56 +09:00
exp /textinput
internal/ui: refactoring: reduce theUI
2023-10-15 17:02:15 +09:00
inpututil
internal/hook: rename hooks -> hook
2023-10-06 13:58:00 +09:00
internal
internal/ui: bug fix: check the error of TimeBeginPeriod
2024-01-28 14:25:17 +09:00
misc
misc: update README
2022-05-26 00:05:31 +09:00
mobile
cmd/ebitenmobile: use setPreserveEGLContextOnPause(true)
2024-01-08 20:13:13 +09:00
text
text/v2: rename LineSpaceInPixels -> LineSpace for consistency
2023-12-24 15:06:19 +09:00
vector
vector: typo (segument -> segment) ( #2860 )
2023-12-12 23:38:43 +09:00
.gitignore
all: add go.work and go.work.sum to .gitignore
2023-12-17 17:33:01 +09:00
blend.go
all: fix typos ( #2864 )
2023-12-17 22:42:34 +09:00
CODE_OF_CONDUCT.md
update CODE_OF_CONDUCT.md
2023-09-05 22:35:13 +09:00
colorm.go
all: fix typos ( #2864 )
2023-12-17 22:42:34 +09:00
colorscale.go
ebiten: add ColorScale.ScaleWithColorScale
2023-06-30 18:19:40 +09:00
compositemode.go
ebiten: separate graphics.go into compositemode.go and it
2023-03-14 00:45:10 +09:00
CONTRIBUTING.md
all: fix typos ( #2859 )
2023-12-08 13:35:52 +09:00
cursor.go
ebiten: add more cursor shapes
2023-07-23 00:49:45 +09:00
doc.go
ebiten: update documentations for the single thread mode
2023-11-05 00:19:35 +09:00
export_test.go
internal/ui: move the error handlings to the ui package
2022-03-20 16:26:26 +09:00
gameforui.go
all: fix typos ( #2864 )
2023-12-17 22:42:34 +09:00
gamepad.go
ebiten: add type GamepadAxisType
2023-12-25 02:02:56 +09:00
generate.go
Bug fix: some generators did not work due to a lacked package
2020-03-23 01:36:21 +09:00
genkeys.go
all: drop the support of gomobile-build
2024-01-08 00:43:26 +09:00
geom_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
geom.go
ebiten: fixes a typo ( #1930 )
2022-01-05 15:06:41 +09:00
go.mod
all: update purego
2024-01-28 01:24:04 +09:00
go.sum
all: update purego
2024-01-28 01:24:04 +09:00
graphics.go
all: add files for PlayStation 5
2023-10-16 00:54:08 +09:00
image_test.go
internal/buffered: move tests to internal/beforemaintest
2024-01-16 13:07:10 +09:00
image.go
ebiten: add a new FillRule: NonZero
2023-11-06 12:11:38 +09:00
imagedumper.go
ebiten: bug fix: wrong screenshot file names
2023-11-16 22:58:38 +09:00
imagetobytes_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
imagetobytes.go
ebiten: Remove copying pixels from ReplacePixels and copyImage (renamed to imageToBytes)
2020-07-03 03:01:48 +09:00
input.go
ebiten: add type GamepadAxisType
2023-12-25 02:02:56 +09:00
keys.go
ebiten: add KeyF13 to KeyF24
2023-10-04 00:45:49 +09:00
LICENSE
Adjust LICENSE file
2017-01-30 18:57:49 +09:00
monitor.go
ebiten: remove (*Monitor).Bounds()
2023-09-23 18:24:03 +09:00
mousebuttons.go
ebiten: swap the definition MouseButtonMiddle and MouseButtonRight
2022-11-27 13:51:09 +09:00
README.md
update README
2023-08-29 01:42:20 +09:00
run_mobile.go
internal/ui: refactoring: reduce global functions and prefer Get()
2023-10-15 03:40:48 +09:00
run.go
all: fix typos ( #2864 )
2023-12-17 22:42:34 +09:00
shader_test.go
ebiten: make sure panicking with a disposed shader
2023-11-04 00:28:26 +09:00
shader.go
ebiten: make sure panicking with a disposed shader
2023-11-04 00:28:26 +09:00
vibrate.go
ebiten: typo
2022-09-24 09:37:59 +09:00
window.go
all: fix typos ( #2864 )
2023-12-17 22:42:34 +09:00