ebiten/examples/blocks/main.go
2016-08-17 22:52:51 +09:00

50 lines
1.2 KiB
Go

// Copyright 2014 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build example
package main
import (
"flag"
"log"
"os"
"runtime/pprof"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/examples/blocks/blocks"
)
var cpuProfile = flag.String("cpuprofile", "", "write cpu profile to file")
func main() {
flag.Parse()
if *cpuProfile != "" {
f, err := os.Create(*cpuProfile)
if err != nil {
log.Fatal(err)
}
if err := pprof.StartCPUProfile(f); err != nil {
log.Fatal(err)
}
defer pprof.StopCPUProfile()
}
game := blocks.NewGame()
update := game.Update
if err := ebiten.Run(update, blocks.ScreenWidth, blocks.ScreenHeight, 2, "Blocks (Ebiten Demo)"); err != nil {
log.Fatal(err)
}
}