ebiten/internal/driver
Hajime Hoshi 1706d9436a ebiten: Add FPSModeType, FPSMode, SetFPSMode, and ScheduleFrame
This change adds these APIs:

  * type FPSModeType
  * func FPSMode
  * func SetFPSMode
  * func ScheduleFrame

and deprecates these APIs:

  * func SetVsyncEnabled
  * func IsVsyncEnabled

Closes #1556
2021-07-24 16:09:13 +09:00
..
compositemode.go ebiten: Add CompositeModeMultiply (#1251) 2020-07-18 21:37:17 +09:00
cursor.go internal/uidriver/glfw: Native macOS implementation for setting cursor shape (#1624) 2021-05-02 14:50:50 +09:00
event.go Fix misspellings 2019-10-12 01:10:53 +09:00
filter.go ebiten: Remove FilterDefault 2020-10-05 01:48:47 +09:00
gamepadbutton.go internal/driver: Bug fix: Compile error for browsers 2021-07-21 17:20:09 +09:00
graphics.go internal/restorable: Bug fix: Test failed on macOS (Metal) 2021-07-09 20:21:04 +09:00
input.go ebiten: Rename HasGamepadStandardLayoutMapping -> IsStandardGamepadLayoutAvailable 2021-07-20 02:46:12 +09:00
keys.go ebiten: Change the key name convention to follow the Web standard 2021-04-14 22:49:07 +09:00
modifier.go event: Add Modifier 2019-09-03 01:12:50 +09:00
mousebutton.go input: Move MouseButton and GamepadButton to driver package 2019-03-30 23:19:52 +09:00
ui.go ebiten: Add FPSModeType, FPSMode, SetFPSMode, and ScheduleFrame 2021-07-24 16:09:13 +09:00