ebiten/ui/cocoa/mainloop.c
2013-11-23 02:56:18 +09:00

46 lines
1.3 KiB
C

// -*- objc -*-
#include <stdlib.h>
#import "ebiten_controller.h"
#import "ebiten_window.h"
static EbitenWindow* currentWindow = 0;
void Start(size_t width, size_t height, size_t scale, const char* title) {
NSSize size = NSMakeSize(width * scale, height * scale);
EbitenWindow* window = [[EbitenWindow alloc]
initWithSize:size];
[window setTitle: [[NSString alloc] initWithUTF8String:title]];
EbitenController* controller = [[EbitenController alloc]
initWithWindow:window];
NSApplication* app = [NSApplication sharedApplication];
[app setActivationPolicy:NSApplicationActivationPolicyRegular];
[app setDelegate:controller];
[app finishLaunching];
[app activateIgnoringOtherApps:YES];
currentWindow = window;
}
void WaitEvents(void) {
for (;;) {
NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
untilDate:[NSDate distantPast]
inMode:NSDefaultRunLoopMode
dequeue:YES];
if (event == nil) {
break;
}
[NSApp sendEvent:event];
}
}
void BeginDrawing(void) {
[currentWindow beginDrawing];
}
void EndDrawing(void) {
[currentWindow endDrawing];
}