ebiten/internal/graphicsdriver/metal
Hajime Hoshi 4149a56524 graphics: Refactoring: Use 12 floats for each vertex
This is a preparation for #761.
2018-12-23 02:36:28 +09:00
..
ca Add Metal implementation 2018-12-20 02:37:10 +09:00
mtl Add Metal implementation 2018-12-20 02:37:10 +09:00
ns Add Metal implementation 2018-12-20 02:37:10 +09:00
driver.go graphics: Refactoring: Use 12 floats for each vertex 2018-12-23 02:36:28 +09:00
README.md Add Metal implementation 2018-12-20 02:37:10 +09:00

These packages are copied from Dmitri Shuralyov's mtl packages and edited with Dmitri's permission:

  • github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/ca (copied from dmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ca)
  • github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/mtl (copied from dmitri.shuralyov.com/gpu/mtl)
  • github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/ns (copied from dmitri.shuralyov.com/gpu/mtl/example/movingtriangle/internal/ns)