ebiten/example/game/blank/blank.go
2013-07-02 00:42:47 +09:00

54 lines
1.5 KiB
Go

// Copyright 2013 Hajime Hoshi
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
package blank
import (
"github.com/hajimehoshi/go.ebiten/graphics"
)
type Blank struct {
}
func New() *Blank {
return &Blank{}
}
func (game *Blank) ScreenWidth() int {
return 256
}
func (game *Blank) ScreenHeight() int {
return 240
}
func (game *Blank) Fps() int {
return 60
}
func (game *Blank) Init(tf graphics.TextureFactory) {
}
func (game *Blank) Update() {
}
func (game *Blank) Draw(g graphics.Context, offscreen graphics.Texture) {
}