ebiten/audio/mp3/float32_wasm.go

39 lines
1.1 KiB
Go

// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build js,wasm
package mp3
import (
"reflect"
"syscall/js"
"unsafe"
)
func float32ArrayToSlice(arr js.Value) []float32 {
bytes := make([]byte, arr.Length()*4)
buf := arr.Get("buffer").Call("slice", arr.Get("byteOffset"), arr.Get("byteOffset").Int()+arr.Get("byteLength").Int())
js.ValueOf(bytes).Call("set", js.Global.Get("Uint8Array").New(buf))
bh := (*reflect.SliceHeader)(unsafe.Pointer(&bytes))
var f []float32
fh := (*reflect.SliceHeader)(unsafe.Pointer(&f))
fh.Data = bh.Data
fh.Len = bh.Len / 4
fh.Cap = bh.Cap / 4
return f
}