ebiten/internal/buffered/image.go
Hajime Hoshi 3cf867035d buffered: Do not delay commands if possible
Delaying commands causes memory allocations, which can be heavy
especially on browsers.

This avoids to use 'defer' for performance.
2019-09-27 03:27:47 +09:00

160 lines
3.8 KiB
Go

// Copyright 2019 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package buffered
import (
"image/color"
"github.com/hajimehoshi/ebiten/internal/affine"
"github.com/hajimehoshi/ebiten/internal/driver"
"github.com/hajimehoshi/ebiten/internal/shareable"
)
type Image struct {
img *shareable.Image
}
func BeginFrame() error {
if err := shareable.BeginFrame(); err != nil {
return err
}
flushDelayedCommands()
return nil
}
func EndFrame() error {
return shareable.EndFrame()
}
func NewImage(width, height int, volatile bool) *Image {
i := &Image{}
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() {
i.img = shareable.NewImage(width, height, volatile)
})
delayedCommandsM.Unlock()
return i
}
delayedCommandsM.Unlock()
i.img = shareable.NewImage(width, height, volatile)
return i
}
func NewScreenFramebufferImage(width, height int) *Image {
i := &Image{}
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() {
i.img = shareable.NewScreenFramebufferImage(width, height)
})
delayedCommandsM.Unlock()
return i
}
delayedCommandsM.Unlock()
i.img = shareable.NewScreenFramebufferImage(width, height)
return i
}
func (i *Image) MarkDisposed() {
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() {
i.img.MarkDisposed()
})
}
delayedCommandsM.Unlock()
}
func (i *Image) At(x, y int) (r, g, b, a byte) {
delayedCommandsM.Lock()
defer delayedCommandsM.Unlock()
if needsToDelayCommands {
panic("buffered: the command queue is not available yet at At")
}
return i.img.At(x, y)
}
func (i *Image) Dump(name string) error {
delayedCommandsM.Lock()
defer delayedCommandsM.Unlock()
if needsToDelayCommands {
panic("buffered: the command queue is not available yet at Dump")
}
return i.img.Dump(name)
}
func (i *Image) Fill(clr color.RGBA) {
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() {
i.img.Fill(clr)
})
delayedCommandsM.Unlock()
return
}
delayedCommandsM.Unlock()
i.img.Fill(clr)
}
func (i *Image) ClearFramebuffer() {
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() {
i.img.ClearFramebuffer()
})
delayedCommandsM.Unlock()
return
}
delayedCommandsM.Unlock()
i.img.ClearFramebuffer()
}
func (i *Image) ReplacePixels(pix []byte) {
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() {
i.img.ReplacePixels(pix)
})
delayedCommandsM.Unlock()
return
}
delayedCommandsM.Unlock()
i.img.ReplacePixels(pix)
}
func (i *Image) DrawTriangles(src *Image, vertices []float32, indices []uint16, colorm *affine.ColorM, mode driver.CompositeMode, filter driver.Filter, address driver.Address) {
if i == src {
panic("buffered: Image.DrawTriangles: src must be different from the receiver")
}
delayedCommandsM.Lock()
if needsToDelayCommands {
delayedCommands = append(delayedCommands, func() {
i.img.DrawTriangles(src.img, vertices, indices, colorm, mode, filter, address)
})
delayedCommandsM.Unlock()
return
}
delayedCommandsM.Unlock()
i.img.DrawTriangles(src.img, vertices, indices, colorm, mode, filter, address)
}