ebiten/internal/buffered
Hajime Hoshi 1d701577d6 buffered: Use the pending pixels when possible at At
(*Image).At can be unnecessarily slow since this tries to get
pixels from GPU. This change reduces the chance to read GPU by
using its pending pixels when possible.

Fixes #1137
2020-04-17 21:34:49 +09:00
..
command.go buffered: Refactoring: Flush delayed functions without the lock 2020-02-16 19:53:17 +09:00
image_test.go buffered: Use RunGame for tests 2020-04-01 18:32:14 +09:00
image.go buffered: Use the pending pixels when possible at At 2020-04-17 21:34:49 +09:00