mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-27 04:08:53 +01:00
49c3c30c79
IsWindowBeingClosed reports whether the window is being closed by the user. SetWindowClosingHandled sets whether the window closing is handled or not. If the state is true, the window is not closed immediately by the user and the game can handle the closing state. In this case, the Update function should return an error in order to end the game. This change also adds examples/windowclosing. Closes #1574
341 lines
6.7 KiB
Go
341 lines
6.7 KiB
Go
// Copyright 2018 The Ebiten Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
//go:build !windows && !js
|
|
// +build !windows,!js
|
|
|
|
package glfw
|
|
|
|
import (
|
|
"image"
|
|
"sync"
|
|
|
|
"github.com/go-gl/glfw/v3.3/glfw"
|
|
)
|
|
|
|
type windows map[*glfw.Window]*Window
|
|
|
|
var (
|
|
theWindows = windows{}
|
|
windowsM sync.Mutex
|
|
)
|
|
|
|
func (w windows) add(win *glfw.Window) *Window {
|
|
if win == nil {
|
|
return nil
|
|
}
|
|
ww := &Window{w: win}
|
|
windowsM.Lock()
|
|
w[win] = ww
|
|
windowsM.Unlock()
|
|
return ww
|
|
}
|
|
|
|
func (w windows) remove(win *glfw.Window) {
|
|
windowsM.Lock()
|
|
delete(w, win)
|
|
windowsM.Unlock()
|
|
}
|
|
|
|
func (w windows) get(win *glfw.Window) *Window {
|
|
if win == nil {
|
|
return nil
|
|
}
|
|
windowsM.Lock()
|
|
ww := w[win]
|
|
windowsM.Unlock()
|
|
return ww
|
|
}
|
|
|
|
type Cursor struct {
|
|
c *glfw.Cursor
|
|
}
|
|
|
|
func CreateStandardCursor(shape StandardCursor) *Cursor {
|
|
c := glfw.CreateStandardCursor(glfw.StandardCursor(shape))
|
|
return &Cursor{c: c}
|
|
}
|
|
|
|
type Monitor struct {
|
|
m *glfw.Monitor
|
|
}
|
|
|
|
func (m *Monitor) GetContentScale() (float32, float32) {
|
|
return m.m.GetContentScale()
|
|
}
|
|
|
|
func (m *Monitor) GetPos() (x, y int) {
|
|
return m.m.GetPos()
|
|
}
|
|
|
|
func (m *Monitor) GetVideoMode() *VidMode {
|
|
v := m.m.GetVideoMode()
|
|
if v == nil {
|
|
return nil
|
|
}
|
|
return &VidMode{
|
|
Width: v.Width,
|
|
Height: v.Height,
|
|
RedBits: v.RedBits,
|
|
GreenBits: v.GreenBits,
|
|
BlueBits: v.BlueBits,
|
|
RefreshRate: v.RefreshRate,
|
|
}
|
|
}
|
|
|
|
type Window struct {
|
|
w *glfw.Window
|
|
|
|
prevSizeCallback SizeCallback
|
|
}
|
|
|
|
func (w *Window) Destroy() {
|
|
w.w.Destroy()
|
|
theWindows.remove(w.w)
|
|
}
|
|
|
|
func (w *Window) GetAttrib(attrib Hint) int {
|
|
return w.w.GetAttrib(glfw.Hint(attrib))
|
|
}
|
|
|
|
func (w *Window) GetCursorPos() (x, y float64) {
|
|
return w.w.GetCursorPos()
|
|
}
|
|
|
|
func (w *Window) GetInputMode(mode InputMode) int {
|
|
return w.w.GetInputMode(glfw.InputMode(mode))
|
|
}
|
|
|
|
func (w *Window) GetKey(key Key) Action {
|
|
return Action(w.w.GetKey(glfw.Key(key)))
|
|
}
|
|
|
|
func (w *Window) GetMonitor() *Monitor {
|
|
m := w.w.GetMonitor()
|
|
if m == nil {
|
|
return nil
|
|
}
|
|
return &Monitor{m}
|
|
}
|
|
|
|
func (w *Window) GetMouseButton(button MouseButton) Action {
|
|
return Action(w.w.GetMouseButton(glfw.MouseButton(button)))
|
|
}
|
|
|
|
func (w *Window) GetPos() (x, y int) {
|
|
return w.w.GetPos()
|
|
}
|
|
|
|
func (w *Window) GetSize() (width, height int) {
|
|
return w.w.GetSize()
|
|
}
|
|
|
|
func (w *Window) Iconify() {
|
|
w.w.Iconify()
|
|
}
|
|
|
|
func (w *Window) MakeContextCurrent() {
|
|
w.w.MakeContextCurrent()
|
|
}
|
|
|
|
func (w *Window) Maximize() {
|
|
w.w.Maximize()
|
|
}
|
|
|
|
func (w *Window) Restore() {
|
|
w.w.Restore()
|
|
}
|
|
|
|
func (w *Window) SetAttrib(attrib Hint, value int) {
|
|
w.w.SetAttrib(glfw.Hint(attrib), value)
|
|
}
|
|
|
|
func (w *Window) SetCharModsCallback(cbfun CharModsCallback) (previous CharModsCallback) {
|
|
w.w.SetCharModsCallback(charModsCallbacks[cbfun])
|
|
return ToCharModsCallback(nil) // TODO
|
|
}
|
|
|
|
func (w *Window) SetCursor(cursor *Cursor) {
|
|
var c *glfw.Cursor
|
|
if cursor != nil {
|
|
c = cursor.c
|
|
}
|
|
w.w.SetCursor(c)
|
|
}
|
|
|
|
func (w *Window) SetCloseCallback(cbfun CloseCallback) (previous CloseCallback) {
|
|
w.w.SetCloseCallback(closeCallbacks[cbfun])
|
|
return ToCloseCallback(nil) // TODO
|
|
}
|
|
|
|
func (w *Window) SetFramebufferSizeCallback(cbfun FramebufferSizeCallback) (previous FramebufferSizeCallback) {
|
|
w.w.SetFramebufferSizeCallback(framebufferSizeCallbacks[cbfun])
|
|
return ToFramebufferSizeCallback(nil) // TODO
|
|
}
|
|
|
|
func (w *Window) SetScrollCallback(cbfun ScrollCallback) (previous ScrollCallback) {
|
|
w.w.SetScrollCallback(scrollCallbacks[cbfun])
|
|
return ToScrollCallback(nil) // TODO
|
|
}
|
|
|
|
func (w *Window) SetShouldClose(value bool) {
|
|
w.w.SetShouldClose(value)
|
|
}
|
|
|
|
func (w *Window) SetSizeCallback(cbfun SizeCallback) (previous SizeCallback) {
|
|
w.w.SetSizeCallback(sizeCallbacks[cbfun])
|
|
prev := w.prevSizeCallback
|
|
w.prevSizeCallback = cbfun
|
|
return prev
|
|
}
|
|
|
|
func (w *Window) SetSizeLimits(minw, minh, maxw, maxh int) {
|
|
w.w.SetSizeLimits(minw, minh, maxw, maxh)
|
|
}
|
|
|
|
func (w *Window) SetIcon(images []image.Image) {
|
|
w.w.SetIcon(images)
|
|
}
|
|
|
|
func (w *Window) SetInputMode(mode InputMode, value int) {
|
|
w.w.SetInputMode(glfw.InputMode(mode), value)
|
|
}
|
|
|
|
func (w *Window) SetMonitor(monitor *Monitor, xpos, ypos, width, height, refreshRate int) {
|
|
var m *glfw.Monitor
|
|
if monitor != nil {
|
|
m = monitor.m
|
|
}
|
|
w.w.SetMonitor(m, xpos, ypos, width, height, refreshRate)
|
|
}
|
|
|
|
func (w *Window) SetPos(xpos, ypos int) {
|
|
w.w.SetPos(xpos, ypos)
|
|
}
|
|
|
|
func (w *Window) SetSize(width, height int) {
|
|
w.w.SetSize(width, height)
|
|
}
|
|
|
|
func (w *Window) SetTitle(title string) {
|
|
w.w.SetTitle(title)
|
|
}
|
|
|
|
func (w *Window) ShouldClose() bool {
|
|
return w.w.ShouldClose()
|
|
}
|
|
|
|
func (w *Window) Show() {
|
|
w.w.Show()
|
|
}
|
|
|
|
func (w *Window) SwapBuffers() {
|
|
w.w.SwapBuffers()
|
|
}
|
|
|
|
func CreateWindow(width, height int, title string, monitor *Monitor, share *Window) (*Window, error) {
|
|
var gm *glfw.Monitor
|
|
if monitor != nil {
|
|
gm = monitor.m
|
|
}
|
|
var gw *glfw.Window
|
|
if share != nil {
|
|
gw = share.w
|
|
}
|
|
|
|
w, err := glfw.CreateWindow(width, height, title, gm, gw)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return theWindows.add(w), nil
|
|
}
|
|
|
|
func (j Joystick) GetGUID() string {
|
|
return glfw.Joystick(j).GetGUID()
|
|
}
|
|
|
|
func (j Joystick) GetName() string {
|
|
return glfw.Joystick(j).GetName()
|
|
}
|
|
|
|
func (j Joystick) GetAxes() []float32 {
|
|
return glfw.Joystick(j).GetAxes()
|
|
}
|
|
|
|
func (j Joystick) GetButtons() []Action {
|
|
var bs []Action
|
|
for _, b := range glfw.Joystick(j).GetButtons() {
|
|
bs = append(bs, Action(b))
|
|
}
|
|
return bs
|
|
}
|
|
|
|
func GetMonitors() []*Monitor {
|
|
ms := []*Monitor{}
|
|
for _, m := range glfw.GetMonitors() {
|
|
if m != nil {
|
|
ms = append(ms, &Monitor{m})
|
|
} else {
|
|
ms = append(ms, nil)
|
|
}
|
|
}
|
|
return ms
|
|
}
|
|
|
|
func GetPrimaryMonitor() *Monitor {
|
|
m := glfw.GetPrimaryMonitor()
|
|
if m == nil {
|
|
return nil
|
|
}
|
|
return &Monitor{m}
|
|
}
|
|
|
|
func Init() error {
|
|
return glfw.Init()
|
|
}
|
|
|
|
func (j Joystick) Present() bool {
|
|
return glfw.Joystick(j).Present()
|
|
}
|
|
|
|
func PollEvents() {
|
|
glfw.PollEvents()
|
|
}
|
|
|
|
func SetMonitorCallback(cbfun func(monitor *Monitor, event PeripheralEvent)) {
|
|
var gcb func(monitor *glfw.Monitor, event glfw.PeripheralEvent)
|
|
if cbfun != nil {
|
|
gcb = func(monitor *glfw.Monitor, event glfw.PeripheralEvent) {
|
|
var m *Monitor
|
|
if monitor != nil {
|
|
m = &Monitor{monitor}
|
|
}
|
|
cbfun(m, PeripheralEvent(event))
|
|
}
|
|
}
|
|
glfw.SetMonitorCallback(gcb)
|
|
}
|
|
|
|
func SwapInterval(interval int) {
|
|
glfw.SwapInterval(interval)
|
|
}
|
|
|
|
func Terminate() {
|
|
glfw.Terminate()
|
|
}
|
|
|
|
func WindowHint(target Hint, hint int) {
|
|
glfw.WindowHint(glfw.Hint(target), hint)
|
|
}
|