ebiten/internal/graphicsdriver
Hajime Hoshi 1e583e6e5b internal/graphicsdriver/opengl: bug fix: use GLX when possible for ES
Use GLX when possible. EGL with an X window might not work well on
Wayland unfortunately.

Closes #3152
2024-11-07 02:10:25 +09:00
..
directx internal/shader: bug fix: test failures 2024-08-25 17:43:44 +09:00
metal ebiten: add ColorSpace and RunGameOptions.ColorSpace 2024-08-28 03:03:57 +09:00
opengl internal/graphicsdriver/opengl: bug fix: use GLX when possible for ES 2024-11-07 02:10:25 +09:00
playstation5 internal/graphicsdriver/playstation5: change the name convention 2024-09-23 23:22:22 +09:00
blend.go ebiten: add BlendOperationMin and BlendOperationMax 2023-10-13 01:56:33 +09:00
graphics.go ebiten: add ColorSpace and RunGameOptions.ColorSpace 2024-08-28 03:03:57 +09:00