ebiten/audio/context_cbackend.go

60 lines
1.5 KiB
Go

// Copyright 2021 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build ebitenginecbackend || ebitencbackend
// +build ebitenginecbackend ebitencbackend
package audio
import (
"io"
"github.com/hajimehoshi/oto/v2/mux"
"github.com/hajimehoshi/ebiten/v2/internal/cbackend"
)
func newContext(sampleRate, channelCount, bitDepthInBytes int) (context, chan struct{}, error) {
ready := make(chan struct{})
close(ready)
c := &contextProxy{mux.New(sampleRate, channelCount, bitDepthInBytes)}
cbackend.OpenAudio(sampleRate, channelCount, c.mux.ReadFloat32s)
return c, ready, nil
}
// contextProxy is a proxy between cbackend.Context and context.
type contextProxy struct {
mux *mux.Mux
}
// NewPlayer implements context.
func (c *contextProxy) NewPlayer(r io.Reader) player {
return c.mux.NewPlayer(r)
}
func (c *contextProxy) Suspend() error {
// Do nothing so far.
return nil
}
func (c *contextProxy) Resume() error {
// Do nothing so far.
return nil
}
func (c *contextProxy) Err() error {
return nil
}