..
affine
internal/affine: add test
2022-07-01 01:46:37 +09:00
atlas
internal/graphics: change the naming convention: Num -> Count
2022-07-13 02:02:44 +09:00
buffered
ebiten: recommend errors.Is instead of comparing the returned value directly
2022-07-24 23:25:48 +09:00
cbackend
audio: rename channelNum -> channelCount
2022-07-13 02:08:38 +09:00
clock
internal/clock: Update -> UpdateFrame
2022-07-12 13:18:49 +09:00
debug
add the ebitengine version build tags besides the ebiten version
2022-07-09 15:38:03 +09:00
devicescale
internal/devicescale: bug fix: glfw.Monitor.GetContentScale might return 0
2022-04-03 19:32:01 +09:00
gamepad
internal/gamepad: improve resetting vibrations
2022-07-16 02:44:54 +09:00
gamepaddb
do not require installing file2byteslice to update go generate'd files. ( #2221 )
2022-07-29 20:43:23 +09:00
glfw
rename Ebiten -> Ebitengine
2022-05-25 22:48:19 +09:00
glfwwin
internal/graphicsdriver/directx: bug fix: ignore DXGI_STATUS_OCCLUDED
2022-07-04 12:55:36 +09:00
graphics
internal/graphics: change the naming convention: Num -> Count
2022-07-13 02:02:44 +09:00
graphicscommand
internal/graphics: change the naming convention: Num -> Count
2022-07-13 02:02:44 +09:00
graphicsdriver
internal/graphicsdriver/directx: bug fix: check the error at CreateGraphicsPipelineState at initialization
2022-07-29 16:20:09 +09:00
hooks
internal/hooks: Enable to return error at suspend/resume audio
2021-05-04 23:09:01 +09:00
jsutil
internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers
2022-06-21 21:54:02 +09:00
microsoftgdk
internal/graphicsdriver/directx: call C++ side for ID3D12GraphicsCommandList functions
2022-06-13 22:35:58 +09:00
mipmap
internal/graphics: change the naming convention: Num -> Count
2022-07-13 02:02:44 +09:00
packing
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
png
internal/png: clean up files before generating
2022-04-06 11:48:46 +09:00
processtest
ebiten: recommend errors.Is instead of comparing the returned value directly
2022-07-24 23:25:48 +09:00
restorable
internal/restorable: change the naming convention: Num -> Count
2022-07-13 02:11:12 +09:00
shader
internal/shader: change the naming convention: Num -> Count
2022-07-13 02:02:48 +09:00
shaderir
internal/shaderir: change the naming convention: Num -> Count
2022-07-13 02:02:48 +09:00
testing
ebiten: recommend errors.Is instead of comparing the returned value directly
2022-07-24 23:25:48 +09:00
thread
internal/thread: bug fix: do not close 'terminate' channel
2022-01-05 17:21:53 +09:00
ui
internal/graphics: change the naming convention: Num -> Count
2022-07-13 02:02:44 +09:00
vibrate
add ebitenginecbackend build tag besides ebitencbackend
2022-07-09 15:23:52 +09:00