.. |
array2.expected.metal
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internal/shader: bug fix: failed to return an array in HLSL
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2024-03-10 11:59:50 +09:00 |
array2.expected.vs
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internal/shader: bug fix: failed to return an array in HLSL
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2024-03-10 11:59:50 +09:00 |
array2.go
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array.expected.vs
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internal/shader: bug fix: failed to return an array in HLSL
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2024-03-10 11:59:50 +09:00 |
array.go
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internal/shader: implement strict type checks in assignments
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2022-04-09 00:02:20 +09:00 |
assign_multiple2.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
assign_multiple2.go
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internal/shader: Add more tests and improve the comment
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2021-04-09 01:25:37 +09:00 |
assign_multiple.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
assign_multiple.go
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assign.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
assign.go
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atan.expected.metal
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
atan.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
atan.go
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blank.expected.vs
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blank.go
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blocks2.expected.vs
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
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2023-07-28 01:33:27 +09:00 |
blocks2.go
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
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2023-07-28 01:33:27 +09:00 |
blocks3.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
blocks3.go
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blocks.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
blocks.go
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bool.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
bool.go
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call_multiple_nested.expected.vs
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call_multiple_nested.go
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call_multiple.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
call_multiple.go
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internal/shader: Check the number of arguments
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2021-11-14 17:34:06 +09:00 |
call.expected.vs
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internal/shader: optimization: remove unnecessary local variables
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2022-07-10 19:01:58 +09:00 |
call.go
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const2.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
const2.go
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const3.expected.vs
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internal/shader: Bug fix: Treat multiple constant definitions in one statement correctly
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2021-04-09 01:18:38 +09:00 |
const3.go
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internal/shader: Bug fix: Treat multiple constant definitions in one statement correctly
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2021-04-09 01:18:38 +09:00 |
const4.expected.vs
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internal/shader: optimization: remove unnecessary local variables
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2022-07-10 19:01:58 +09:00 |
const4.go
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internal/shader: Add more tests for const
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2021-11-14 17:06:54 +09:00 |
const.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
const.go
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define2.expected.vs
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internal/shader: optimization: remove unnecessary local variables
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2022-07-10 19:01:58 +09:00 |
define2.go
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define_multiple.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
define_multiple.go
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define_type.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
define_type.go
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define.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
define.go
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for2.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
for2.go
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internal/shader: bug fix: check types correctly for assign operators
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2022-01-12 00:39:39 +09:00 |
for3.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
for3.go
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for4.expected.vs
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internal/shader: optimization: remove unnecessary local variables
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2022-07-10 19:01:58 +09:00 |
for4.go
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for5.expected.fs
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
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2023-07-28 01:33:27 +09:00 |
for5.expected.vs
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
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2023-07-28 01:33:27 +09:00 |
for5.go
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
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2023-07-28 01:33:27 +09:00 |
for.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
for.go
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internal/shader: bug fix: check types correctly for assign operators
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2022-01-12 00:39:39 +09:00 |
func_body.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
func_body.go
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func_multiple.expected.vs
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func_multiple.go
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func.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
func.go
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if_else.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
if_else.go
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if_init.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
if_init.go
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if.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
if.go
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inc.expected.vs
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
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2023-07-28 01:33:27 +09:00 |
inc.go
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
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2023-07-28 01:33:27 +09:00 |
issue1236.expected.hlsl
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
issue1236.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
issue1236.go
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issue1238.expected.fs
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all: update OpenGL version from 2.1 to 3.2
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2023-04-23 14:25:36 +09:00 |
issue1238.expected.vs
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all: update OpenGL version from 2.1 to 3.2
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2023-04-23 14:25:36 +09:00 |
issue1238.go
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issue1245.expected.fs
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all: update OpenGL version from 2.1 to 3.2
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2023-04-23 14:25:36 +09:00 |
issue1245.expected.vs
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all: update OpenGL version from 2.1 to 3.2
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2023-04-23 14:25:36 +09:00 |
issue1245.go
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issue1248.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
issue1248.go
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issue1298.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
issue1298.go
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issue1299.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
issue1299.go
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issue1701.expected.fs
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all: update OpenGL version from 2.1 to 3.2
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2023-04-23 14:25:36 +09:00 |
issue1701.expected.vs
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all: update OpenGL version from 2.1 to 3.2
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2023-04-23 14:25:36 +09:00 |
issue1701.go
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internal/shaderir/glsl: Bug fix: Remove uncalled functions
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2021-07-09 20:22:40 +09:00 |
issue1874.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
issue1874.go
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internal/shader: Bug fix: Treat a non-typed consntat argument as a float
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2021-11-14 15:47:59 +09:00 |
issue2011.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
issue2011.go
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internal/shader: add test files
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2022-03-10 01:02:51 +09:00 |
issue2655.expected.vs
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internal/shader: bug fix: test failures
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2024-03-23 15:15:33 +09:00 |
issue2655.go
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internal/shader: bug fix: wrong local variable index was used for assignments
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2023-09-04 01:23:03 +09:00 |
issue2840.expected.vs
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internal/shader: bug fix: failed to return an array in HLSL
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2024-03-10 11:59:50 +09:00 |
issue2840.go
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internal/shaderir: bug fix: constants must be truncated correctly in an array
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2023-11-15 00:40:20 +09:00 |
len.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
len.go
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number_binary.expected.vs
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
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2023-07-28 01:33:27 +09:00 |
number_binary.go
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
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2023-07-28 01:33:27 +09:00 |
number_unary.expected.vs
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
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2023-07-28 01:33:27 +09:00 |
number_unary.go
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
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2023-07-28 01:33:27 +09:00 |
number.expected.vs
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internal/shader: optimization: remove unnecessary local variables
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2022-07-10 19:01:58 +09:00 |
number.go
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internal/shader: bug fix: wrong test (int*float)
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2022-01-21 01:31:46 +09:00 |
out2.expected.vs
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out2.go
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out.expected.hlsl
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internal/shaderir/hlsl: add function forward declarations
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2022-03-26 19:10:03 +09:00 |
out.expected.metal
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out.expected.vs
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out.go
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return.expected.vs
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return.go
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uniforms.expected.vs
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uniforms.go
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var2.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
var2.go
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var_multiple.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
var_multiple.go
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var.expected.vs
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internal/shader: optimization: use a regular return for a function with one output parameter
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2022-07-10 18:18:46 +09:00 |
var.go
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vertex_fragment.expected.fs
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all: update OpenGL version from 2.1 to 3.2
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2023-04-23 14:25:36 +09:00 |
vertex_fragment.expected.metal
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internal/shader: use a return statement in a fragment shader entrypoint
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2022-08-17 22:02:13 +09:00 |
vertex_fragment.expected.vs
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all: update OpenGL version from 2.1 to 3.2
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2023-04-23 14:25:36 +09:00 |
vertex_fragment.go
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all: rename arguments in Kage
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2023-09-24 16:46:36 +09:00 |
vertex.expected.fs
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all: update OpenGL version from 2.1 to 3.2
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2023-04-23 14:25:36 +09:00 |
vertex.expected.hlsl
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internal/shaderir: add internal/shaderir/hlsl
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2022-03-26 01:31:05 +09:00 |
vertex.expected.metal
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internal/graphicsdriver/metal: support macOS 10.12 by removing packed types
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2022-05-28 23:57:59 +09:00 |
vertex.expected.vs
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all: update OpenGL version from 2.1 to 3.2
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2023-04-23 14:25:36 +09:00 |
vertex.go
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all: rename arguments in Kage
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2023-09-24 16:46:36 +09:00 |