mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 13:07:26 +01:00
95 lines
2.4 KiB
Go
95 lines
2.4 KiB
Go
// Copyright 2018 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package opengl
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import (
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"github.com/hajimehoshi/ebiten/internal/math"
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)
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type Image struct {
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driver *Driver
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textureNative textureNative
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framebuffer *framebuffer
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width int
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height int
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}
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func (i *Image) IsInvalidated() bool {
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return !i.driver.context.isTexture(i.textureNative)
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}
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func (i *Image) Dispose() {
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if i.framebuffer != nil {
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i.framebuffer.delete(&i.driver.context)
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}
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if i.textureNative != *new(textureNative) {
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i.driver.context.deleteTexture(i.textureNative)
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}
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}
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func (i *Image) SetAsDestination() {
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i.driver.state.destination = i
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}
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func (i *Image) setViewport() error {
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if err := i.ensureFramebuffer(); err != nil {
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return err
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}
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i.driver.context.setViewport(i.framebuffer)
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return nil
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}
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func (i *Image) Pixels() ([]byte, error) {
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if err := i.ensureFramebuffer(); err != nil {
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return nil, err
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}
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p, err := i.driver.context.framebufferPixels(i.framebuffer, i.width, i.height)
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if err != nil {
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return nil, err
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}
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return p, nil
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}
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func (i *Image) projectionMatrix() []float32 {
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if i.framebuffer == nil {
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panic("not reached")
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}
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return i.framebuffer.projectionMatrix()
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}
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func (i *Image) ensureFramebuffer() error {
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if i.framebuffer != nil {
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return nil
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}
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w, h := i.width, i.height
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f, err := newFramebufferFromTexture(&i.driver.context, i.textureNative, math.NextPowerOf2Int(w), math.NextPowerOf2Int(h))
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if err != nil {
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return err
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}
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i.framebuffer = f
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return nil
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}
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func (i *Image) ReplacePixels(p []byte, x, y, width, height int) {
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// glFlush is necessary on Android.
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// glTexSubImage2D didn't work without this hack at least on Nexus 5x and NuAns NEO [Reloaded] (#211).
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i.driver.context.flush()
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i.driver.context.texSubImage2D(i.textureNative, p, x, y, width, height)
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}
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func (i *Image) SetAsSource() {
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i.driver.state.source = i
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}
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