mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-27 04:08:53 +01:00
710f56531f
Fixes #722
81 lines
2.2 KiB
Go
81 lines
2.2 KiB
Go
// Copyright 2018 The Ebiten Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
// +build example jsgo
|
|
|
|
package main
|
|
|
|
import (
|
|
"bytes"
|
|
"image"
|
|
_ "image/png"
|
|
"log"
|
|
|
|
"github.com/hajimehoshi/ebiten"
|
|
"github.com/hajimehoshi/ebiten/examples/resources/images"
|
|
)
|
|
|
|
const (
|
|
screenWidth = 320
|
|
screenHeight = 240
|
|
|
|
frameOX = 0
|
|
frameOY = 32
|
|
frameWidth = 32
|
|
frameHeight = 32
|
|
frameNum = 8
|
|
)
|
|
|
|
var (
|
|
count = 0
|
|
runnerImage *ebiten.Image
|
|
)
|
|
|
|
func update(screen *ebiten.Image) error {
|
|
count++
|
|
|
|
if ebiten.IsDrawingSkipped() {
|
|
return nil
|
|
}
|
|
|
|
op := &ebiten.DrawImageOptions{}
|
|
op.GeoM.Translate(-float64(frameWidth)/2, -float64(frameHeight)/2)
|
|
op.GeoM.Translate(screenWidth/2, screenHeight/2)
|
|
i := (count / 5) % frameNum
|
|
sx, sy := frameOX+i*frameWidth, frameOY
|
|
screen.DrawImage(runnerImage.SubImage(image.Rect(sx, sy, sx+frameWidth, sy+frameHeight)).(*ebiten.Image), op)
|
|
return nil
|
|
}
|
|
|
|
func main() {
|
|
// Decode image from a byte slice instead of a file so that
|
|
// this example works in any working directory.
|
|
// If you want to use a file, there are some options:
|
|
// 1) Use os.Open and pass the file to the image decoder.
|
|
// This is a very regular way, but doesn't work on browsers.
|
|
// 2) Use ebitenutil.OpenFile and pass the file to the image decoder.
|
|
// This works even on browsers.
|
|
// 3) Use ebitenutil.NewImageFromFile to create an ebiten.Image directly from a file.
|
|
// This also works on browsers.
|
|
img, _, err := image.Decode(bytes.NewReader(images.Runner_png))
|
|
if err != nil {
|
|
log.Fatal(err)
|
|
}
|
|
runnerImage, _ = ebiten.NewImageFromImage(img, ebiten.FilterDefault)
|
|
|
|
if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Animation (Ebiten Demo)"); err != nil {
|
|
log.Fatal(err)
|
|
}
|
|
}
|